scruffygrognard
Adventurer
I've seen threads asking if D&D should look to video games for inspiration. That made me think about other, tabletop RPGs that D&D could draw inspiration from in developing 5th edition.
Some that immediately come to mind are:
Feng Shui by Robin Laws: Great, cinematic combat and talent trees to allow for character development over time.
The One Ring by Francesco Nepitello: First off, the game is beautifully done. Everything from the dice, to the art, to the use of a slipcase that holds it all together shows that this is something of value. Character creation allows for background options and class options that makes sense and aren't too crunchy (but with lots of flavor).
Savage Worlds by Shane Hensley: A flexible and relatively rules-lite game that is fun to play.
Some that immediately come to mind are:
Feng Shui by Robin Laws: Great, cinematic combat and talent trees to allow for character development over time.
The One Ring by Francesco Nepitello: First off, the game is beautifully done. Everything from the dice, to the art, to the use of a slipcase that holds it all together shows that this is something of value. Character creation allows for background options and class options that makes sense and aren't too crunchy (but with lots of flavor).
Savage Worlds by Shane Hensley: A flexible and relatively rules-lite game that is fun to play.