Galethorn
First Post
Yaaros and Dying Light
Well, lately, my fantasy games have been human-only, but with a fair amount of variation between the different cultural/racial groups. I'll list the major ones from the campaign I just finished, and those from the new setting I've been working on for about a week.
YAAROS
Vercians
Vercians are, you might guess, from Vercia. They have physical characteristics not unlike the inhabitants of medieval France and England; average height, and blonde-to-brown hair. They stick firmly to their monotheistic worship of the Allfather, the One True God in the Cyran church.
Beorrans
Beorrans are the descendants of a sea-faring people from the glacier-covered island of Beorra, who have settled on the mainland. They are tall and powerful of build, and tend towards fair skin and hair. They worship their own pantheon, which is somewhat based on the Germanic/Norse pantheon.
Anorians
The inhabitants of Anoria, the last remnant of an empire sort of in between Rome and Gondor, conceptually. They tend towards fairly light complexions, but not as light as Beorrans, and towards predominantly dark hair. They have their own religion which is heavily rooted in astronomy and astrology.
Jangovans
Jangova is the largest single nation in the known world, covering vast tracts of uninhabitable desert with a huge life-giving river running down its heart. The Jangovan people are notably darker of skin than Vercians and Anorians, with predominantly black and brown hair. They have their own 'philisophical' religion relying on self-perfection to achieve enlightenment, though many Jangovans follow the Anorian religion, and a significant minority are Cyrans.
Chandaki
'Chandaki' is a catch-all term refering to the ebony-skinned people who live in the city-states of the jungles of New Chandakh, or on the mountainous island of Old Chandakh. They are consumate explorers and traders, with some of the finest ship-building technology in the world. There are a plethora of Chandaki gods, which individuals choose a small number of to worship at local shrines.
In the long campaign I finished in Yaaros not too long ago, the PCs were all Vercians--a knight-errant, a rogue who slowly turned to more of a warrior, and an amnesiac ice-mage--but they were in the South, often dealing with Jangovans and Anorians.
DYING LIGHT
Vyrs
The Vyrs are the result of the invading Solisian legionnaires, Laeran rulers, and Grenning underclass intermarrying for the last seven hundred years. They are average in height, and have a wide range of hair colors, and tend towards somewhat fair skin. Vyrs make up about half of the population, and nearly all are adherents to the Solist Church.
Grénnings
These are the people that have lived on the island for thousands of years, bringing bronze and the Green Gods with them. They are tall, powerfully built, and proud, and have never been content under the rule of foreigners, be they Solisian legions and their Sun-God, or before them, the Laeran Sorcerer-Kings with their iron. Grénnings tend towards very fair skin and fair hair, with a large number of red-heads. They represent a solid quarter of Vyrland's population.
Laermen
These are the descendants of the Sorcerer-Kings who ruled Vyrland until the arrival of the Solisian Empire; they brought iron and cold justice to the island, along with their runes. are somewhat taller than Grénnings on average, with a generally light build, and tend towards a golden complexion and dark blonde to platinum hair. They are a minority in the population, no more than ten percent, though they often fill positions of power. As 'public officials,' Laermen usually worship at the Solist church, but many secretly follow the old Iron Gods of their ancestors.
Solisian
Solisians are the descendants of the legionnaires and colonists who came to Vyrland when it was once a province in the Solisian Empire. They brought the Solist religion to the island, as well as their advanced engineering. They are olive-skinned, short, and wiry, with dark hair. Though they are only somewhat more prevalent than Laermen, they have a solid hold on the island's middle class of merchants and craftsmen. Not surprisingly, they are almost entirely Solists.
Hærns
Hærns are the people who have raided Vyrland from the continent, by sea, for hundred of years. They are known for cowardice, greed, and violence, and while some break the mould, there are enough ‘bad eggs’ to ensure that they’ll never gain wide acceptance from the other inhabitants of Vyrland. They are typically short, only a bit taller than Solisians, but powerful of build. Those that live on land usually adopt the Solist faith, but those at sea worship the Hærn Storm Gods.
So far, the only prospective PC I know of is going to be a Hærn, one of the 'bad eggs' specifically.
Well, lately, my fantasy games have been human-only, but with a fair amount of variation between the different cultural/racial groups. I'll list the major ones from the campaign I just finished, and those from the new setting I've been working on for about a week.
YAAROS
Vercians
Vercians are, you might guess, from Vercia. They have physical characteristics not unlike the inhabitants of medieval France and England; average height, and blonde-to-brown hair. They stick firmly to their monotheistic worship of the Allfather, the One True God in the Cyran church.
Beorrans
Beorrans are the descendants of a sea-faring people from the glacier-covered island of Beorra, who have settled on the mainland. They are tall and powerful of build, and tend towards fair skin and hair. They worship their own pantheon, which is somewhat based on the Germanic/Norse pantheon.
Anorians
The inhabitants of Anoria, the last remnant of an empire sort of in between Rome and Gondor, conceptually. They tend towards fairly light complexions, but not as light as Beorrans, and towards predominantly dark hair. They have their own religion which is heavily rooted in astronomy and astrology.
Jangovans
Jangova is the largest single nation in the known world, covering vast tracts of uninhabitable desert with a huge life-giving river running down its heart. The Jangovan people are notably darker of skin than Vercians and Anorians, with predominantly black and brown hair. They have their own 'philisophical' religion relying on self-perfection to achieve enlightenment, though many Jangovans follow the Anorian religion, and a significant minority are Cyrans.
Chandaki
'Chandaki' is a catch-all term refering to the ebony-skinned people who live in the city-states of the jungles of New Chandakh, or on the mountainous island of Old Chandakh. They are consumate explorers and traders, with some of the finest ship-building technology in the world. There are a plethora of Chandaki gods, which individuals choose a small number of to worship at local shrines.
In the long campaign I finished in Yaaros not too long ago, the PCs were all Vercians--a knight-errant, a rogue who slowly turned to more of a warrior, and an amnesiac ice-mage--but they were in the South, often dealing with Jangovans and Anorians.
DYING LIGHT
Vyrs
The Vyrs are the result of the invading Solisian legionnaires, Laeran rulers, and Grenning underclass intermarrying for the last seven hundred years. They are average in height, and have a wide range of hair colors, and tend towards somewhat fair skin. Vyrs make up about half of the population, and nearly all are adherents to the Solist Church.
Grénnings
These are the people that have lived on the island for thousands of years, bringing bronze and the Green Gods with them. They are tall, powerfully built, and proud, and have never been content under the rule of foreigners, be they Solisian legions and their Sun-God, or before them, the Laeran Sorcerer-Kings with their iron. Grénnings tend towards very fair skin and fair hair, with a large number of red-heads. They represent a solid quarter of Vyrland's population.
Laermen
These are the descendants of the Sorcerer-Kings who ruled Vyrland until the arrival of the Solisian Empire; they brought iron and cold justice to the island, along with their runes. are somewhat taller than Grénnings on average, with a generally light build, and tend towards a golden complexion and dark blonde to platinum hair. They are a minority in the population, no more than ten percent, though they often fill positions of power. As 'public officials,' Laermen usually worship at the Solist church, but many secretly follow the old Iron Gods of their ancestors.
Solisian
Solisians are the descendants of the legionnaires and colonists who came to Vyrland when it was once a province in the Solisian Empire. They brought the Solist religion to the island, as well as their advanced engineering. They are olive-skinned, short, and wiry, with dark hair. Though they are only somewhat more prevalent than Laermen, they have a solid hold on the island's middle class of merchants and craftsmen. Not surprisingly, they are almost entirely Solists.
Hærns
Hærns are the people who have raided Vyrland from the continent, by sea, for hundred of years. They are known for cowardice, greed, and violence, and while some break the mould, there are enough ‘bad eggs’ to ensure that they’ll never gain wide acceptance from the other inhabitants of Vyrland. They are typically short, only a bit taller than Solisians, but powerful of build. Those that live on land usually adopt the Solist faith, but those at sea worship the Hærn Storm Gods.
So far, the only prospective PC I know of is going to be a Hærn, one of the 'bad eggs' specifically.