Bill Zebub
“It’s probably Matt Mercer’s fault.”
7 is too many. 4 plus subclasses. Maybe just 2.
For a minute I was all, "Bawylie is back!"
Then I realized it's a thread necro.
7 is too many. 4 plus subclasses. Maybe just 2.
I came in to say this.Fighter, Cleric, Magic-user, Thief, Dwarf, Elf, and Halfling is really the only acceptable answer.
Apparently that wizard is a necromancer.arise, arise thread! 6 is really easy: Figher, Rogue, Cleric, Wizard, Bard and Monk, its that seventh which is tricky.
Unsurprisingly, that is the best Ultima ]|[ party.Cleric, thief, warrior, and wizard. That's all you need. The rest are minor variations on those or combinations thereof.
So, I've been thinking lately about classes and archetypes. Many of you probably see this in my threads about the Battle Master, "Which Class is Best", etc.
For reasons to be disclosed later on, if you HAD to remove 5 classes from the core 12, keeping only 7, which ones would you want to see left in the game? Which ones really aren't necessary in your opinion.
Like the other poll, you can keep a class of any reason you want. Popularity, power, niche protection, playability, fun, or whatever.
As always, thanks to any and all who participate! I really appreciate your time and thoughts.