Puggins
Explorer
Different DMs have different methods of running combats, and there are plenty of valid methods.
One that helps tons in 4e, though, is to announce the attack result of monster attacks, and rely on the player to tell you whether it hits him or not.
For example:
Balthazar, the Crocodile lunges at you, attempted to lock its jaws around your leg. It attacks and hits an armor class of 19. Does that hit you?
This provides positive synergy in two ways:
(1) It puts the onus on the players to remember all the minor bonuses they gain from powers and situational feats to their defenses, something you really shouldn't be worrying about. You can always ask them to justify why it doesn't hit if there's confusion.
(2) Lots of powers are immediate interrupts, like a wizard's Shield spell. This gives the player the opportunity to interject with these powers without interrupting you ("it hits you with an ac of 19 and does..." "Wait! I cast my shield spell!").
One that helps tons in 4e, though, is to announce the attack result of monster attacks, and rely on the player to tell you whether it hits him or not.
For example:
Balthazar, the Crocodile lunges at you, attempted to lock its jaws around your leg. It attacks and hits an armor class of 19. Does that hit you?
This provides positive synergy in two ways:
(1) It puts the onus on the players to remember all the minor bonuses they gain from powers and situational feats to their defenses, something you really shouldn't be worrying about. You can always ask them to justify why it doesn't hit if there's confusion.
(2) Lots of powers are immediate interrupts, like a wizard's Shield spell. This gives the player the opportunity to interject with these powers without interrupting you ("it hits you with an ac of 19 and does..." "Wait! I cast my shield spell!").