Michael Dean said:
I'm looking for a rule of thumb for creating npcs or characters who are professors at the college or university level. What skill levels in their field would be appropriate? Not only for an average, run-of-the-mill associate professor but also for one who would be world renowned in his or her field.
So I am guessing, for example, that a philosophy professor would have a Knowledge (philosophy) level of 8 to 10 for someone at the junior college level, while say John Rawls at Harvard would have had a Knowledge (philosophy) of maybe 25 to 30+, not counting bonus for intelligence? Am I way off base here or reasonably close?
Also, would there be any differences in the above assumptions if it were a purely scientific field like physics or quantum mechanics?
Any advice/discussion would be much appreciated.
I think you're giving them too many levels. Just because someone is a Harvard professor doesn't mean they're going to have a high Rep. Maybe a bit higher than someone not going to Harvard, but they could get a +1 bonus for being associated with Harvard, instead of legimately having a higher Rep score.
I saw it described this way: high school best subject, maybe 2 ranks. College best subject, 4 to 6 ranks. (5 ranks is expert, 6 is what you need to qualify for an AdC.) The highest level professor isn't likely to exceed 10th-level, and they're incrementally advancing science rather than winning big awards. Note that D20 Modern doesn't really have rules for "advancing science", other than abstractly, so there's no really good guideline for how skilled you have to be in order to get a Nobel Prize, build an X-Ray gun, or whatever. It's easier for NPCs to design stuff just because the GM can hand-wave it.
College professors would probably range from 3rd-level up to 10th. ABout 95% are Ordinaries. The highest ranked professor doesn't have to have the highest skill score, either - they probably got their position due to seniority, ambition and leadership ability, and might not be gaining ranks in their best skill very quickly since they spend so much time doing administrivia rather than doing lab research. The most brilliant scientist (and highest level) around might be an unambitious nerd with lots of Smart and Dedicated Hero levels but Charisma 8 and no desire for publicity, either - maybe they even have the Low Profile feat. Isn't that why they're working on the top secret cold fusion reactor?
To be world renowned, you need Rep and lots of skill ranks. Assuming you got the good reputation legitimately, the scientist needs ranks in Craft (writing) to write interesting journal articles which eventually got him noticed. In such an instance, I think an 8th to 10th level heroic scientist is quite reasonable. A Smart Hero 8 would have Rep +3 (+6 with the Renown feat, maybe a tad more with levels in Field Scientist). Compare to a 10th-level Smart Ordinary toiling away where few people have heard of them: Rep +3. While Rep +6 isn't that great, anyone with 5 ranks in the appropriate scientific skill has a decent chance of knowing about you. To be well known to non-scientists, you need a ridiculously high Rep score.
When it comes to skill scores, a Smart Hero 10 who started with Int 15 and now has a 17, took the right occupation, the right Educated feat and the right Savant talent could have a score of +29. A Smart Hero 4/Field Scientist 6 would have 6 points lower (so +23).
IMO, Rep doesn't advance quickly enough. You have to put a lot of effort into boosting your Rep if you really want a high Rep.