This is true against the super-sneaky NPC, but most monsters (and especially monster groups) will lack in this area, so you gain a signficant advantage against them if you hear them a lot earlier than they hear you.nittanytbone said:Spot/Listen are pretty much worthless unless they're maxed out. A party facing a sneaky NPC or monster of an appropriate CR will only detect it with maxed out spot/listen.
Vorput said:Open Lock.
ooo, and forgery.
Elder-Basilisk said:Sense Motive. Appraise.
It's no good killing monsters and taking their stuff if you don't get a good price for it back at the town.
Na'ali said:I'm suprised nobody has mentioned search yet. How else are you going to find that super-hidden latch that opens the evil guy's treasure trove?
Na'ali said:I'm suprised nobody has mentioned search yet. How else are you going to find that super-hidden latch that opens the evil guy's treasure trove?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.