Man in the Funny Hat
Hero
Other: All the above. My preferred style of campaign includes all those elements. Even in a campaign intended for one single style to dominate the others the importance that the other elements still be there is not diminished. And I personally don't have a preference for a campaign that features one particular such element over another because there are too many variables. Nobody really has formal sets of tools or advice to make one of these be THE style for the campaign. "For an exploration-based campaign you need to do this and that and run it in such and such a manner." And not every DM is equally adept at any particular style - maybe they attempt a plot-building campaign but the players are just not as engaged as they were in the previous world-building campaign. Or maybe it's somewhat the players at fault there for not having created characters that fit as well to the the particular campaign style? Who knows? Just too many variables to say one PARTICULAR style is personally preferable to the others.