Remathilis
Legend
I was skimming dragon 370 and I found this little nugget lodged in the Design & Development Column
AAAAAAHHHHHH!!!!!! DO NOT WANT!!!!!!
One of the coolest innovations of 3e was the "multiple multiverses" aspect; Greyhawk had the Wheel, Faerun the Tree, Eberron the Orrery, etc. Similarly, there were no demon-lords or archdevils, there were the Rajah, who were just as powerful BUT tied directly to Eberron. This gave Eberron a unique feel from the traditional planes like the Abyss or Celestia and tied nicely to the 12+1 motif in Eberron (12 planes + Dal Quot).
Now, Eberron is getting slammed with the same old boring cosmology as everyone else; back to the 2e multiverse of everything goes.
Yeah, I can see that its easier to sell books like that (as an Eberron DM, I found no use for FC 1&2 or Drow of the Underdark) but I'm disliking this turn. Eberron's calling card was it was a very unique take on D&D, its looking more and more like the 4e version is going to be "The D&D setting with warforged & choo-choos".
Anyone else afraid 4e Eberron will be as unrecognizable as 4e Realms?
James Wyatt said:James: We didn’t ever plan to change Eberron the way we changed the Forgotten Realms, but the cosmology ended up being one of the most significant revisions to the world. For all the reasons Rich outlined above, it doesn’t make a lot of sense to create different campaign settings with vastly different cosmological structures. We want Eberron players to be able to buy a book like Manual of the Planes and use it in their games. In 3rd Edition, books like the two Fiendish Codex volumes were very difficult for Eberron players and DMs to use, not just because of Eberron’s changes to the planar cosmology (lacking both a Hell and an Abyss), but because of its changes to demons and devils.
It actually turned out to be a lot easier than I expected to take Eberron’s unusual cosmology and fit it to the universal chassis. You’ll see how it all turned out with the release of the Eberron Campaign Guide this summer, but I’ll give you a teaser. You know how Eberron’s planes all have both names and titles? Like “Kythri, the Churning Chaos” or “Fernia, the Sea of Fire”? Well, how about “Thelanis, the Feywild” or “Dolurrh, the Shadowfell”? Fernia and Risia become regions within the Elemental Chaos, while a lot of other planes are now Astral dominions. We managed not to lose any of the plane names from 3rd Edition Eberron.
AAAAAAHHHHHH!!!!!! DO NOT WANT!!!!!!
One of the coolest innovations of 3e was the "multiple multiverses" aspect; Greyhawk had the Wheel, Faerun the Tree, Eberron the Orrery, etc. Similarly, there were no demon-lords or archdevils, there were the Rajah, who were just as powerful BUT tied directly to Eberron. This gave Eberron a unique feel from the traditional planes like the Abyss or Celestia and tied nicely to the 12+1 motif in Eberron (12 planes + Dal Quot).
Now, Eberron is getting slammed with the same old boring cosmology as everyone else; back to the 2e multiverse of everything goes.

Yeah, I can see that its easier to sell books like that (as an Eberron DM, I found no use for FC 1&2 or Drow of the Underdark) but I'm disliking this turn. Eberron's calling card was it was a very unique take on D&D, its looking more and more like the 4e version is going to be "The D&D setting with warforged & choo-choos".
Anyone else afraid 4e Eberron will be as unrecognizable as 4e Realms?