Glyfair
Explorer
One of the coolest innovations of 3e was the "multiple multiverses" aspect; Greyhawk had the Wheel, Faerun the Tree, Eberron the Orrery, etc. Similarly, there were no demon-lords or archdevils, there were the Rajah, who were just as powerful BUT tied directly to Eberron. This gave Eberron a unique feel from the traditional planes like the Abyss or Celestia and tied nicely to the 12+1 motif in Eberron (12 planes + Dal Quot).
I agree.
Now, Eberron is getting slammed with the same old boring cosmology as everyone else; back to the 2e multiverse of everything goes.![]()
I disagree with the boring statement. I find the new "core" cosmology much more inspiring than the old default planar structure that I felt was falling under the weight of too much "canon."
Nope. I will take whatever ideas I like from the cosmology and stick to what I have. I also know I am going to ditch the whole "any PC can have any dragonmark regardless of race" in my campaign as well.Anyone else afraid 4e Eberron will be as unrecognizable as 4e Realms?
I trust Keith and Ari to create a compelling 4E campaign setting book. I have to admit, I was trusting James Wyatt and feel this is a very bad decision. However, it's nothing I can't ignore and use the bits and pieces that transfer into my preferred version.