Again, everyone should be using spells to tie their shoes, swing their sword, etc. using this logic....
Yes, giving martials spells makes them better at things that require spells. Just because you say they have three fireball bombs on their belt instead of three castings of fireball doesn't change that.
Fantasy should be what the game should be about. Not just the one fantasy being the only one allowed because of lazy design goals and a fan base so unwilling to accept anything but magic being reliable they accepted Bounded Accuracy that makes it absolutely certain any and all skills are markedly unreliable.
Now imagine if they just had to Choose Quarry at-will and not have to deal with any of that crap.
Mod Note:The fantasy archtype does have multiple beasts.
Pointing out your behavior isn't an insult.
???
Irony is trying to throw this at me like an accusation when Im the one asserting you should let people speak for themselves.
And yet thats what you ended up doing. The game is not a competition, and you're not the first nor will you be the last who cannot grasp that very simple concept.
You're entirely sidestepping the point. We're in a topic speculating about how currently non-existent classes could be constructed.
Trying to assert piss-poor, god awful game design is nothing but a contrarian waste of time and energy.
Nobody is here to discuss whatever abortive nonsense WOTC would put out if they tried to deliver on these ideas, and that is all your assertions point towards. You're basically going completely off-topic and derailing the topic because you, for some reason, really don't like any of these ideas and can't just leave it alone to those of us that do.
Ie, in a discussion about making DND better we can't actually allow ourselves to explore any ideas or means to make DND better.
Do feel free to explain the logical hoops you're jumping through that takes you from "hes not quoting every single word I say" to "hes not reading every single word I say".
I quote the specific parts Im responding to first for readability, because quoting entire posts gets ridiculously obtuse in long internet arguments, and second because not everything actually needs a response in the first place.
Ill remind you how I already spoke to this issue in pointing out what others have said in regards to designing new systems to enable these speculative classes. (Which I think I may have misattributed to Minigiant when it was Micah. I admittely confuse these two)
You'll also find if you go back and read this topic that Ive been consistent from the beginning about asserting the game needs to be finished properly, and not leave so much up to homebrew rulings, especially in regards to things like Exploration.
Its almost like Im being open minded to the idea of different delivery methods to these ideas and responded accordingly to temper my position.
And Ill note for the umpteenth time when I get into these long diatribes with you that this is another instance of you not being a fair debater. Instead of granting me some benefit of the doubt when I cede ground on the argument, you'd rather use it as a cudgel to win the argument.
Do you actually expect me at some point to go "you're right Chaos Im wrong, teach me Master" of some similar vein of excrement?
Cause if thats what your goal is I can tell you that itd be best to give up now.
It wouldn't be necessary if 5e wasn't a lobotomized 4e hack.
Once again, you show yourself unwilling to entertain adding to the game. Why are you even here?
The point is that mostly already exist as many people describe.Few if any people care about the word ranger, it's having a core lightly-armored wilderness warrior that doesn't have to rely on magic to do things that normal people can do in real life that anyone cares about. The legacy ranger can wear a wizard hat with viking horns that shoot lasers for all it matters.
Paizo never did?The point is that mostly already exist as many people describe.
It's usually:
1) a Fighter with a feat for Expertise and a feat for Hunters Mark
or
2) a Ranger who describes their spells as practiced martial training
For the people who want something else, it is usually the rewriting of the ranger spells lit as not-spells rebalanced for at-will use. However no one is willing to dedicate space in a core book for that nor in the requesting group willing to agree on a list of full scaling features if they did.
So WOTC, Paizo, and most publishers never attempt it and say "Play a Fighter and customize with feats".
www.d20pfsrd.com
www.d20pfsrd.com
www.d20pfsrd.com
www.d20pfsrd.com
www.d20pfsrd.com
Pf1e and 3e didn't happen the mechanical skeleton to have a Fighter with high skill as a customization optionPaizo never did?
here is PF1 ranger variants without spells:
Divine Marksman – d20PFSRD
www.d20pfsrd.com
Skirmisher – d20PFSRD
www.d20pfsrd.com
Trapper – d20PFSRD
www.d20pfsrd.com
Spell-less Ranger – d20PFSRD
www.d20pfsrd.com
Ambush Hunter – d20PFSRD
www.d20pfsrd.com

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.