D&D 5E What Unearthed Arcana Subclasses Would You Allow in a Campaign?


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If I know and trust the player, then they're all available. There's always the caveat of "subject to change if it proves to be a problem," but the players I run long games for are ones I know will go along with such changes.

If it's a one-shot, I'd also allow them because the damage (if any) isn't likely to last.

If it's an open-table game, then things get murkier. I'd default to "yes but no multiclassing," but open-table games require a lot more definition in charcater creation rules overall so it'd depend on a bunch of other factors as well (basically, how the rest of the dms feel.)
 


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