Ourph said:
I suspect that, come 2010, there will be significantly more people playing the D&D 3.5 RPG than the Pathfinder RPG.
I doubt that. 3.5 is as dead as Latin, without quality support.
By 2010, with respect to D&D, it will be Pathfinder or 4e, in which the amount of Pathfinder players are significant only with respect to Paizo-- but a drop in the bucket to 4e.
This isn't about the
game, it's about the hobby. To fully engage in the hobby, you need a steady supply of quality product to
excite you about spending money, and you need a community of like-minded individuals.
It doesn't matter how good the game is, if you are not spending money on it, you are not engaged. The act of spending money on a regular basis turns games into hobbies.
The number of people playing 3.5 and
not actively engaged as a hobby are as significant as the number of people playing 1e or 2e-- similarly dead systems.
FourthBear said:
I think that's a very safe assumption. One area of concern is the very nature of open design, since by nature people are going to be submitting many, many house rules, alternate systems and rebuilt mechanics. In every case of this I can recall, such open calls lead to opposing camps of designs.
I completely agree. Quite a while back when this "3.75e" conversation first came up, I among others remarked that it would be impossible to find two people with the same vision of what 3.75
had to fix.
But I think it's possible (and obviously preferable) to find some baseline agreements. It is much easier for me to add to the baseline (say, Action Points that drive a per-encounter system), than it is for someone else to strip that out of "their" core.
These are pretty obvious concerns. I assume Paizo is on the ball.