Raven Crowking said:
While I have no special knowledge, I think that the following were factors:
Some parts of 3.5 are not in the SRD, and thus cannot be easily referenced without the 3.5 books. As 3.5 goes out of print (if it hasn't already), this information will be harder for new players to come by. Specifically, this refers to XP & level progression, as well as some flavor text that is necessary for a new player to "get" the game.
In addition, I think that Paizo recognizes that there is some justification for a new edition, in terms of how the 3.5 rules currently work. It is rather the massive changes to the game background, the renaming of things to change OGC to IP, and problems with getting/accepting the GSL and what it implies about WotC's new business model that makes Paizo want to make their sales less reliant on continued WotC support.
Finally, a large enough group of folks apparently made their desire for a 3.75 clear to make the venture seem more profitable (in either the long or the short term, or both) to Paizo. You may not be a member of that group, but then some are not planning on switching to 4e either, and that doesn't (and shouldn't) prevent WotC from promoting/publishing 4e.
Of course, I have no special knowledge; this is just how the situation reads to me. YMMV, and I may be dead wrong.
RC
I think your reminder of "3.5 will go out of print" is a very important point. If the Pathfinder RPG is to work for a longer time, the core rulebooks for the game must stay available. The number of customers can't grow if people don't get access to the core rules required to play the game. And if they can pick just one book (Pathfinder RPG) as opposed to finding the 3 out-of-print 3.5 core rulebooks, it also makes the barrier for entry a lot lower.
If the Pathfinder RPG plan doesn't turn out so well, they can still jump to 4E, but if it works, they will be fully ready for it.
Your mention of IP is an interesting point, too, though. If I am not mistaken, the only ones that can use monsters like the Beholder or the Mind Flayer in a rule book are WotC. How important are these IP names to the "feel of D&D"? I am certain that there are endless adventure possibilities for Paizo without these monsters, but still, something is missing? Can this affect customers? Or does this mean that 3.5/Pathfinder and 4E actually can coexist simply because they offer different "subsets" of the D&D experience. (Pathfinder retains Vancian magic, many classic races, but 4E offers "unique D&D monsters)? Well, I don't know this is actually important, but we'll see.
For the record. I am also one of the 5000 downloaders in the first days, but I am fully intending to go for 4E. It' possible that some members of my play group will still pick up Pathfinder modules/path, since we're always in need of that.
Anyway, after reading the Alpha rules, I felt a bit relieved. "Looked like they didn't make a real "killer app" out of the RPG rules. Compatiblity and Balance seem not really that big". Admittedly, this will certainly change, and I am not objective and might have primarily seen what I wanted to see. But what I definitely didn't see was a "magic switch" that qould turn off all the smaller or bigger things in 3.5 that causes its flaws.
Obviously, that is not really necessary, since I enjoyed 3.x for 8 years, and many others did, too. But still, it flaws also revealed in this 8 years, and if there is something new and shiny offering to fix the flaws, I am more interested in playing that - and figuring out its flaws in the coming years.
