What were the last books you bought?

The Scrolls of Skelos for the Conan RPG
Expanded Psionics Handbook


Next up:

The Road of Kings for Conan
Complete Divine
Eberron CS
Shadows of Yog-Sothoth, 2nd ed.
 
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Hmm... in recent memory:

D&D
Expanded Psionics Handbook
Ghostwalk
Fiend Folio
Draconomicon
Complete Divine
Complete Warrior

AU
Legacy of the Dragons

HERO
Gadgets & Gear
The Turakian Age

Buffy
Slayer's Handbook

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Hellboy RPG

Coming up: Psychic's Handbook (GR), Power Gamer's 3.5 Warrior Strategy Guide (Goodman), Planar Handbook (WotC), Eberron CS (WotC), BoHM2 (Malhavoc), The Ultimate Brick (HERO), Reality Storm (HERO), Galactic Champions (HERO), Gimmick's Gadgets (GR), M&M Annual 1 (GR), d20 Future (WotC) and probably Grim tales (BadAxe), and just *maybe* Burning Wheel.

I'm a pretty serious whore, really.
 
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I splurged a lot this month on my birthday and later got some book store credits as birthday gifts as well that I've used. I'm going to have to cut way back in the future.

Into the Blue: Different author from the others in the series, but the critters look good from my skimming it last night.
Aasimar and tiefling: more Green Ronin Planar stuff for me to check out later
Creatures of Freeport: lots of in-depth info on some new creatures
Creature Collection Revised (less fiends and undead than I was expecting).
Manual of Monsters This looks excellent with mostly great art and powerful creatures

I got a bunch of pdf art books I'm happy with including the mongoose heroes one, the otherworlds collection, and the 3 in 1 fantasy art anthology one.

pdfs I got
Book of Hallowed Might
Book of Hallowed Might II
Demon God's Fane (time travel, I hate time travel, I'm modifying this heavily but it fits fairly well into our campaign)
Bodies and Souls (possession templates: all outsiders, I was expecting a few undead).
Monsters of the ID 3.0 psionics monsters but I got it dirt cheap during the sale and I've wanted it for a while.
Diamond Throne
Oathbound domains of the forge (I'm so psyched Bastion puts all their old ones out on pdf).
Spells and Magic 3.0 magic sourcebook
 
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I've been broke the last three months, so my game spending has gone down a LOT. Normally, I'd have probably 4-6 new books by now. I splurged and got Unearthed Arcana, which I've been waiting impatiently to get these last few months, and uh, the PDF version of B1- In Search of the Unknown. :o
 

Complete Warrior, Unearthed Arcana, Miniatures Handbook.
Also just got an Ebay lot that was a bulk of d20 stuff including a couple of Oathbound books and The Silver Summoning I think. I havent looked through it all yet.
I will say that it came with something called a Friday Night Six Pack. What a waste of money. Glad that was thrown in. I hope no one ever paid for that.
 

Psychic's Handbook

A good, solid supplement with plenty of crunch focused on a skills-and-feats based psychic class that feels more like what I would want than the rules in the Psionics Handbook. A nice, elegant system that allows for many types of characters using the framework of feats and skills. It includes rules for both DnD and d20 modern.

Unearthed Arcana

A good purchase, and currently being used by my roomie who is running a Scarred Lands game with lots of house rules. However, I originally bought UA to raid it for rules to put together a high-adventure, low-magic fantasy game, and remained unhappy with each draft of house rules.

Then came my next purchase....

Grim Tales

A book full of crunchy goodness for running high-adventure, low-magic games. It includes a hybrid d20 Modern/DnD rule set with plenty of tools for customizing the game to build a campaign rule set that fit your style of play from swashbuckling action to grim adventure. It addressed many of the ideas I had in a more elegant fashion, and includes some nice rules on vehicles and chases. Crunchy goodness, and actually a better investment of money than UA.
 

Last weekend, Grim Tales. Before that, Green Ronin's 3.5 Book of Fiends. Before that, um, it's been a while, might have been the time of judgement books from white wolf.
 

Last book I bought was the Players Guide to the Wilderlands back in December.

Before that, it was the DLCS when it came out last summer.

The only books I plan to buy this year are the C&C books and possibly Eberron if it doesn't seem too over the top.

I stopped buying D20 products as the focus went away from modules to (hate to say it) "crunch".
 

Hmmmm, let's see... the last five books I bought, in order of most to least recent:

Complete Divine. Haven't usedit yet, but it'll let me make one kickass druid when the time comes.

Book of Exalted Deeds. See above

Player's Handbook 3.5 My DM changed over, so I had to. :)

Stronghold Builder's Guidebook. Quite useful for some gameworld submissions I've made to my DM. He appreciates and encourages such work.

The Quintessential Gnome. This book was a waste of money except the coolest weapon in the world is in it - A Board With A Nail In It. My question is, can you get a masterwork version?
 

Got a recent shipment with:

Grim Tales
Lords of the Night: Vampires
Lords of the Night: Liches

and in a store a little while ago:

Adventure! d20

All of them are quite cool.
 

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