The campaign I've got planned at the moment revolves around an Antipaladin of Bane with one of the oldest villain motives: he wants to conquer the world. I'll use the PoL setting as a basis.
In the beginning, there won't be much that the PCs can do to stop the growth of the Baneite's evil empire. His armies are well trained, disciplined, supplied and equipped (imagine a diabolical crossbreeding of ancient Rome and the Nazis with infernal backers), They should also have a front row seat to several atrocities. Despite that, i'll also have a few 'good things' that come from the Empire. For example, no wandering monster encounters in the wilderness inside the Empire's boarders, well-maintained roads, laws enforced with ruthless efficiency.
I'm still working out the details for the different branches of the Empire and their methodology. The army was easy, basing it on the Roman legion. The priesthood's a little more difficult, though I'm pulling in some Aztec influences with the human sacrifice angle. Also considering Judge Dredd-like inquisitors to enforce the Empire's laws.
The problems come with reconciling having each adventure somehow based around frighting the evil empire while still being able to throw in some good 'ol dungeon crawls.
In the beginning, there won't be much that the PCs can do to stop the growth of the Baneite's evil empire. His armies are well trained, disciplined, supplied and equipped (imagine a diabolical crossbreeding of ancient Rome and the Nazis with infernal backers), They should also have a front row seat to several atrocities. Despite that, i'll also have a few 'good things' that come from the Empire. For example, no wandering monster encounters in the wilderness inside the Empire's boarders, well-maintained roads, laws enforced with ruthless efficiency.
I'm still working out the details for the different branches of the Empire and their methodology. The army was easy, basing it on the Roman legion. The priesthood's a little more difficult, though I'm pulling in some Aztec influences with the human sacrifice angle. Also considering Judge Dredd-like inquisitors to enforce the Empire's laws.
The problems come with reconciling having each adventure somehow based around frighting the evil empire while still being able to throw in some good 'ol dungeon crawls.