What Would an Evil Wizard Really Do?

mmadsen

First Post
What would your typical, high-level, evil spellcaster really do -- if he didn't exist to challenge the players, but instead used all his resources to wipe them out?

(How would a player run a Big Bad against other players?)
 

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A few, cheap potions of Change Self passed around to his henchmen and the Wizard can frame the party for all sorts of atrocities in the places where they are usually welcome. That will heavily cut into their ability to rest and resupply.

I'd probably kidnap a few folks close to the party members to use as hostages. Then I'd feed them some misinformation via some cooked up prophecy that the only way to destroy me was to obtain the "Black Sword of Ubex" or some crap like that. Then I'd make sure they knew that they could only obtain the BSoU at the "alignment of the planets" (or some crap like that) five days from now at the Temple of the People Who I Don't Like. Nothing is more fun than keeping your enemies at each other's throats.

About that time I'd let word get to the party that so and so had been kidnapped and was going to be sacrificed, body and soul, half a continent away at another Temple of the People Who I Don't Like at the exact same time as the alignment of the planets. Hopefully they'll split the party and then...

Scry-Buff-Teleport
 

BBEPCW (Big Bad Evil Player Character Wizard).

1 look into smack down threads.

2 spy invisibly for a while to learn their powers and capabilities.

3 attack at night when they are resting, perhaps send in a summoned creature(s) first for them to blow some resources on then wait an hour for all their buffs to expire then prepare and go in full force with a ton of spells prepared, probably improved invis and flying.

4 prepare spells targeted on their weaknesses, mind-affecting for rogues and barbarians, webs for a group, earth elemental for sundering a specialist's weapons, enervations for anybody.

5 focus on one PC only then retreat after taking him out. Come back the next night and choose a different PC.

6 If can get one PC while alone then do so. Setting up a situation where a bard or a rogue will want to go out to the bars alone to use gather information is a nice set up.
 

He wouldn't directly threaten them. Rather, he would cast every spell and every favor to work agaisnt them.

So...priests would refuse to heal or raise them. The paladins would arrest them on sight. Rangers hunt them in the wilds. Even worse, their typical celestial allies don't help, because the wizard hasn't directly worked agaisnt them.

Yet, if the PCs attack the wizard openly, all of these good forces will still help the wizard. Those of good alignment may hesitate about hurting or killing creatures who are good themselves. How can you go after someone who is insulated and protected by good-aligned creatures ignorant of the threat and danger he poses?
 

1) work through tripple blind proxies, and make sure to eliminate the middle that middle step (disintergrate).
2) do careful research on the party, learn their abilities and use them against the party (so the wizard likes using fire spells? then he'll relay enjoy these fire elementals)
3) no good nights sleeep: Teleport-Fireball the Inn in the middle of the night- Teleport
4) do fun things like have your minions kill everyone in the parties base town, then rase them as undead
5) frame the party
6) attack the parties closest allies
7) hostages!
 

Make all kinds of 'wibby-wibby' magic toys and use them to hire other people to kill the PCs. Preferably dinosaur riding ninja pirates! Less work, danger and effort all round.

Sort of like Hong said: Buy billions of chickens (after all, only 1 GP for 50...) and turn them into a giant PC eating chicken swarm.

Buy some 3.0 sourcebook with loads of broken spells in it and abuse them to the fullest extent.
 

Wouldnt the best sleep destroying spell be Nightmare? Disrupts rival casters.

I'd probably invest in some scrolls of mordy's disjunction, as well as some mindblanks as well.

I'd summon demons and devils. Use willsave spells on fighters and fort save spells on wizards and reflex saves on clerics. I'd probably makes teleport traps to inhospitable environments. I'd make up rumors of magical items in dungeons, build random traps, and fill it with random monsters, while heaping piles and piles of gold in the middle room for them to find, just because they earned it. I mean, uh I would invest. I'd shanghai them. Or even better, I'd combine teleport traps with shanghaiing. I'd make epic level spells with the intent of killing specific pcs. whatever, there is a lot of stuff to do.
 

for a Klondike bar?

Make LOTS of cursed artifacts/ poison potions. Give them to all the thugs, with instructions for them to only use in extreme emergencies.

Create some duplicates of powerful artifacts. Place them throughout the artifact's finding place. Add spheres of annhilation. Rinse and repeat.

Send out the most powerful henchmen first, so the party doesn't have time to level up.

Cast reduce on a huge meal. After it wears off, the party explodes. (or at least gets severe appendacitus {sp}).

Give the traditional "useless" scroll. All it says is "Hastur Hastur Hastur". What use is that?
 

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