Erekose
Eternal Champion
At work and really tired so forgive me if this is a "little stream of consciousness".
General consensus would appear to be that crossbows are the poorer option compared to short/longbows. While in reality it takes more skill to be an expert with short/longbows in game terms it's just as easy to use them as it is a crossbow.
So, how would we make rectify this potential imbalance and make crossbows more lethal (at least at close range)?
Have an overcranking/increased torc option so that Strength bonus can be added to damage?
Assume they don't draw an AoO when used in melee?
Any comments/additional ideas? Or alternatively please let me know if you think they are fine as is.
General consensus would appear to be that crossbows are the poorer option compared to short/longbows. While in reality it takes more skill to be an expert with short/longbows in game terms it's just as easy to use them as it is a crossbow.
So, how would we make rectify this potential imbalance and make crossbows more lethal (at least at close range)?
Have an overcranking/increased torc option so that Strength bonus can be added to damage?
Assume they don't draw an AoO when used in melee?
Any comments/additional ideas? Or alternatively please let me know if you think they are fine as is.