Mustrum_Ridcully
Legend
But then we don't have a class anymore that uses CON for its attacks! I like the flavor implied by that.I've inverted the warlock's primary and secondary stats, making it an 'A' class instead of a 'V' (i.e. Int is the primary stat and Con and Cha are secondary).
Game effects:
- All warlocks have higher ACs since Int is now primary.
- Star pact warlocks are now much more viable since, as mentioned above, they have competitive ACs and are equally effective with Con- and Cha-based powers. The star pact warlock is now much more akin to the resourceful warlord in the way its stats contribute to the character (much more mechanically sound in my opinion).
- Different primary/secondary stats leads to a change to 'best skills'.
This is an extremely low maintenance change: updating the powers by making Con/Cha references Int while Int references become Con or Cha, depending on which primary stat that power formerly used.
But it would certainly work.