TheYeti1775
Adventurer
Such high hopes for this thread.
How about we just sum up what things folks who are willing to spend money on would like to see?
1. MAC / Mulit-platform Support (DDI) - This is for your current edition. There are users out there that only use Apple Products. Imagine all those Iphone/MAC users being able to directly run their Character Builders and what not.
2. PDF Sales (this has appeal to users of all editions) - while it takes me less than 5 minutes to find tons of illegal copies of all editions, many wouldn't mind paying for a legal copy. Profitablity, well if it isn't just say so. No one here would be mad for a company coming out and saying it isn't profitable.
Perhaps a middle ground for it would be instead of PDF, to offer a Print On Demand only method. It would prevent the electronic copy from 'piracy' and still deliver a product you already have in house to a customer base.
3. DDI support of older editions (spefically the Builders) - This brings many (like myself) into the fold again. I've tried out the Character Builder for 4E, I liked it a lot. It helped me a heck of a lot when learning the rules for the one and only 4E game I've been in. Several in this thread have agreed with me that we would sign on for the DDI to gain this for older editions. Start with the Core 3.5E books and you might be pleasantly suprised at the results. And with the new members within the DDI you expand your base of viewers of your 'new' products that come out. Perhaps to justify the expense, the prior edition set of Builders is an additional one time cost. I think many of us would go for that. $50 for a product I'll use over and over again is fairly acceptable in my opinion. Heck the cost if it was for each edition would be minor to me as the use I would get out of it I could justify.
4. DDI support of older editions (articles/features/new stuff) - This is a little harder to justify as it is 'new stuff' for the old stuff. But again its olive branch time here, that of WotC recognizing it's roots and that of the 'grognards' coming back into the customer base again. There is a happy medium that could be found within this. Perhaps subscriber only submitted articles/features/new stuff? All of which is submitted to a fan only peer group committee. I'm quite sure there are a number of fans/subcribers out there that would volunteer to help sift through submissions to weed out the chaff. The cost to WotC in this would be the server space/bandwidth to host what the group submits to them. I think it would also all a metric to be seen by WotC management for the interest levels of various articles, and new talent. Stipulate it becomes WotC property (but with a credit given) when posted to solve your copyright issues on a montetary scale. (I'm sure Danny could lawyer that up a bit better for me.)
5. Old Module re-release - Using Tomb of Horrors for an example. Updated to the current edition but includes the old copy within it. What better way to introduce new players to the classic; old players without the old copy; and a way to show how to convert from old to new (for those that don't play current edition so they try it out) all in one product. Do it on a limited scale, see how it goes. If it flops say so, and it would be accepted. If it succeeds, enjoy the $$ of the grognards joining your ranks of customers.
6. Old Setting Releases - I think your doing good with the Old Setting releases like Darksun coming up. This could bring many back into the fold as well as their 'legacy' campaigns could be updated to the current edition. Sticking with the 3 book rule per setting is a smart move and prevent's WotC overexposure like TSR did when we were saturated with Settings.
The only thing is with this, don't blow up the world just to blow up the world. Looking at Forgotten Realms in this case. The one 4E game I played was an FR world. Nothing I knew of in the FR really survived right, it no longer felt like the Realms campaigns of past.
Perhaps one of you still has contact with guys like Scott Rouse that used to work with WotC and could get them to chime in with their thoughts. While it wouldn't be an official WotC stance, perhaps they could let us know why one thing or another wouldn't be feasible. Or even better one of you with real WotC contacts, cut and paste all the ideas of the thread and send them in. Worst that could happen is they don't respond, best case they give a little thought to it and give us their thoughts on it.

How about we just sum up what things folks who are willing to spend money on would like to see?
1. MAC / Mulit-platform Support (DDI) - This is for your current edition. There are users out there that only use Apple Products. Imagine all those Iphone/MAC users being able to directly run their Character Builders and what not.
2. PDF Sales (this has appeal to users of all editions) - while it takes me less than 5 minutes to find tons of illegal copies of all editions, many wouldn't mind paying for a legal copy. Profitablity, well if it isn't just say so. No one here would be mad for a company coming out and saying it isn't profitable.
Perhaps a middle ground for it would be instead of PDF, to offer a Print On Demand only method. It would prevent the electronic copy from 'piracy' and still deliver a product you already have in house to a customer base.
3. DDI support of older editions (spefically the Builders) - This brings many (like myself) into the fold again. I've tried out the Character Builder for 4E, I liked it a lot. It helped me a heck of a lot when learning the rules for the one and only 4E game I've been in. Several in this thread have agreed with me that we would sign on for the DDI to gain this for older editions. Start with the Core 3.5E books and you might be pleasantly suprised at the results. And with the new members within the DDI you expand your base of viewers of your 'new' products that come out. Perhaps to justify the expense, the prior edition set of Builders is an additional one time cost. I think many of us would go for that. $50 for a product I'll use over and over again is fairly acceptable in my opinion. Heck the cost if it was for each edition would be minor to me as the use I would get out of it I could justify.
4. DDI support of older editions (articles/features/new stuff) - This is a little harder to justify as it is 'new stuff' for the old stuff. But again its olive branch time here, that of WotC recognizing it's roots and that of the 'grognards' coming back into the customer base again. There is a happy medium that could be found within this. Perhaps subscriber only submitted articles/features/new stuff? All of which is submitted to a fan only peer group committee. I'm quite sure there are a number of fans/subcribers out there that would volunteer to help sift through submissions to weed out the chaff. The cost to WotC in this would be the server space/bandwidth to host what the group submits to them. I think it would also all a metric to be seen by WotC management for the interest levels of various articles, and new talent. Stipulate it becomes WotC property (but with a credit given) when posted to solve your copyright issues on a montetary scale. (I'm sure Danny could lawyer that up a bit better for me.)
5. Old Module re-release - Using Tomb of Horrors for an example. Updated to the current edition but includes the old copy within it. What better way to introduce new players to the classic; old players without the old copy; and a way to show how to convert from old to new (for those that don't play current edition so they try it out) all in one product. Do it on a limited scale, see how it goes. If it flops say so, and it would be accepted. If it succeeds, enjoy the $$ of the grognards joining your ranks of customers.
6. Old Setting Releases - I think your doing good with the Old Setting releases like Darksun coming up. This could bring many back into the fold as well as their 'legacy' campaigns could be updated to the current edition. Sticking with the 3 book rule per setting is a smart move and prevent's WotC overexposure like TSR did when we were saturated with Settings.
The only thing is with this, don't blow up the world just to blow up the world. Looking at Forgotten Realms in this case. The one 4E game I played was an FR world. Nothing I knew of in the FR really survived right, it no longer felt like the Realms campaigns of past.
Perhaps one of you still has contact with guys like Scott Rouse that used to work with WotC and could get them to chime in with their thoughts. While it wouldn't be an official WotC stance, perhaps they could let us know why one thing or another wouldn't be feasible. Or even better one of you with real WotC contacts, cut and paste all the ideas of the thread and send them in. Worst that could happen is they don't respond, best case they give a little thought to it and give us their thoughts on it.