(Psi)SeveredHead
Adventurer
I voted for commander because it's generic. Not all commanders are great tacticians, not all have the rank of captain (could be higher or lower), and so forth. It's more generic than warlord, in fact.
I didn't play 4e. My initial dislike--I've grown to accept the LU version, although I have no idea if I'll ever play one--is in large part because of the name. It strongly suggests one player in charge commanding the other players, their minions. It doesn't feel like the type of character that plays well in a team.Agreed with all this, but voted Tactician.
Edit: I also don't understand the hate against the class, but I skipped 4e completely, if anyone can point me to why it's so divisive, I would enjoy the read!
It's the point, but then you're left with a 1st-level warlord, which is kind of silly.I'm seeing a number of comments that certain name options imply rank and that's a problem - but isn't that the point of the class? They're officers?
If the class's core ability is "giving orders", then the name's going to imply rank. You can't really get around that any more than you can come up with a good re-name for wizards that doesn't imply the ability to cast spells.
Edit: Also, as others have mentioned, the name has some unpleasant connotations of mass-murdering peasants and conscripting child soldiers.
Thank you.Edit: Also, as others have mentioned, the name has some unpleasant connotations of mass-murdering peasants and conscripting child soldiers.
Warden has the most connotations - a Warden protects something, they dont necessarily command troops on a battlefield. There also the association with GaolsYeah, most of them do have those connotations. Warden doesn't, but it didn't get any love in the votes.
Yeah, this is why I think Tactician is better. Someone who focuses more on the thinking side, and working with a team, or even by themselves, without all the rest of the baggage as folks are saying.I didn't play 4e. My initial dislike--I've grown to accept the LU version, although I have no idea if I'll ever play one--is in large part because of the name. It strongly suggests one player in charge commanding the other players, their minions. It doesn't feel like the type of character that plays well in a team.
Edit: Also, as others have mentioned, the name has some unpleasant connotations of mass-murdering peasants and conscripting child soldiers.