Arbiter of Wyrms
First Post
consensus +
The only thing I can add to the "What Ari said" consensus is an idea I think many will hate, but which WoTC would love: AD&D.
Hear me out.
The basic "how to try out D&D for $20" game has proven to be a staple. The Core three are wonderful and I hope they're here to stay. I think that the game can also support an add-on AD&D at the same time as D&D.
Core Rules should be simple and should include fewer base classes, simplified resolution mechanics for the cases already mentioned (grappling, turning, etc) and fewer races. It should be a simple game for casual gamers with enough richness to extrapolate new stuff should you like it, but basically be ready to play, right from the box.
Optional AC systems, complex skill checks, gestalt PCs, prestige classes, stunts, action points and prestige classes should all be in the AD&D game, where warlocks and warforged and shadowcasters use custom-designed exotic spells ala Arcana Evolved and racial substitution levels.
I am one that would play AD&D 4th Edition. I've never complained of bloat. I like richness. I think that many consumers would be happier with a simplified, streamlined 4th edition with fighters, wizards, clerics and rogues. Dwarf optional.
The only thing I can add to the "What Ari said" consensus is an idea I think many will hate, but which WoTC would love: AD&D.
Hear me out.
The basic "how to try out D&D for $20" game has proven to be a staple. The Core three are wonderful and I hope they're here to stay. I think that the game can also support an add-on AD&D at the same time as D&D.
Core Rules should be simple and should include fewer base classes, simplified resolution mechanics for the cases already mentioned (grappling, turning, etc) and fewer races. It should be a simple game for casual gamers with enough richness to extrapolate new stuff should you like it, but basically be ready to play, right from the box.
Optional AC systems, complex skill checks, gestalt PCs, prestige classes, stunts, action points and prestige classes should all be in the AD&D game, where warlocks and warforged and shadowcasters use custom-designed exotic spells ala Arcana Evolved and racial substitution levels.
I am one that would play AD&D 4th Edition. I've never complained of bloat. I like richness. I think that many consumers would be happier with a simplified, streamlined 4th edition with fighters, wizards, clerics and rogues. Dwarf optional.