Crothian said:
Ya, actually you can. GM's trump the book so if the GM doesn't want to use something, you don't have to. Some of those others are built into the system even more but taken them out does not destroy the game.
Well, I'm making the basic assumption here that you're playing the game by the rules; I don't think we can have a really productive discussion otherwise. I mean, you could make the claim that the DM can alter the workings of in-game gravity at will, too, but that doesn't help us talk about falling damage.
(And, FYI, in some fo the RPGs I mentioned, the GM actually does not have the authority to trump rules the way they do in many others.)
Crothian said:
But this moves away from my point that one doesn't need these in a system to do these things. I don't need an alignment to play a character in a Good way. I'm not saying games with these systems and people that use them are bad or anything. I just don't feel that they are needed to do it.
Remember, I'm not claiming they're
needed, either. I'm just saying that if you have Goal X, it's easier to see it come to fruition if the system actively supports Goal X. If I were der_kluge, I would not
expect a lot of "who" from my players in chargen when playing by-the-book D&D. At least, not until I made it explicit to them that, say, I'd be handing out bonus XP for writing a backstory, or something similar.
Again, my emphasis here is on
expectation. I am in no way saying that the players are unable to get their "who" on unless there's explicit mechanical support.