Corinth
First Post
Running:
- Feng Shui: Definately the most fun campaign that I've run since the Street Fighter campaign that I ran some years ago.
- Mage: The Ascension: Definately the most aggravating campaign that I've run, as one of the players--my old friend from high school--sucked all of the fun out of it by doing nothing without prompting from me or one of the other players. I can't wait to wrap it up.
- D&D: The Lost Sons of Numenor (Working Title): This is the oft-mentioned Middle-Earth game that I talk about, which is in development for launch late this year at the earliest. (Why? That is when one of the committed players becomes available.)
- D&D: A Falk in the Worest II (Working Title): This is even further in the future, as it takes place in another pre-historic time between that of Tolkeen's Middle-Earth and the recorded myths and history of the last 6000 years or so. Sometimes reffered to as "Dungeons Down Under" due to the setting being below the equator.
- Holy Warzone America: If you lurked at rec.games.mecha in 1995, then you ought to remember this title. I'm the one who's responsible for its creation, but I never got to run it. Nowadays, with seven years of experience to draw upon beyond that I had then, I will revise the original premise extensively to account for what I learned. It's still going to be "Mobile Suit Gundam redone as a religiously-motivated Second American Civil War.", with all of the baggage that such a comparison entails. If I can do it, it will be a D20 campaign.
- Star Wars: I have no idea exactly what I want to do yet, but I want to run the D20 version of this game something fierce. I also want to play it.
- Exalted: Ditto.