OSR What's more important for a retroclone?

What is more important to a retroclone

  • Adhere to the rules and mechanics as close as possible

    Votes: 8 47.1%
  • Capture the feel of the game

    Votes: 9 52.9%

To me, a retroclone is defined by copying the rules of an older game as closely as possible. Like Old-School Essentials.

There are plenty of great games out there that copy the feel of the old-school games, but they're not retroclones. Like Shadowdark.
Exactly. A retroclone is about restating the ruleset, usually in a clearer or more concise way.
The OSR scene is about recreating the feel of old-school games. It is inclusive of retroclones.
 

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Almost by definition, a 'clone' should be a close copy. But it can change some things otherwise just play the original. For example, grafting in for initiative the modern 'everyone rolls a d20 and goes in descending order' vs whatever 1st Ed called for but was often house ruled.

Nothing wrong with an "In the spirit of" or "Inspired by" game, but it really isn't a clone.
 




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