strawbellebelle
Explorer
One-minute "stance" abilities that give zero cost to Discipline features beg the question of who such features are meant for, and what level such features would be granted at. Even a single minute of free Flurry of Blows or another ability equates to 10 Discipline points. Especially at lower levels, Monks don't need to get double bonus strikes every turn or to be able to Dash/Disengage/Dodge on every turn. At later levels, Monks have the resources to use Flurry of Blows and their other abilities more regularly.
For comparison, the OneD&D Shadow Monk gets free uses of Flurry of Blows as part of their 17th level feature, which requires remaining in darkness or dim light to maintain and uses 3 Discipline Points to activate.
For comparison, the OneD&D Shadow Monk gets free uses of Flurry of Blows as part of their 17th level feature, which requires remaining in darkness or dim light to maintain and uses 3 Discipline Points to activate.
I'd rather see new and interesting additions akin to what other classes have received in the OneD&D playtests. These two ideas are just too reliant on very specific and rare circumstances to be good features, coupled with the factor of "the Monk doesn't need a once-in-a-blue-moon free FoB/SotW".I think we will see some situational stuff where like, if you crit you can use FoB without spending ki once before the end of your next turn, or if you reduce falling damage to 0 with Slow Fall you can do SpTW free once, etc. Some higher level stuff too.