Geoffrey said:1. It is rules-generic. It isn't d20, so there isn't any useless stuff for an old OD&Der like myself.
Sulimo said:
I dont think it's really any more rules-generic than any other setting. I certainly dont think it's any more difficult to run say the Realms or Greyhawk in a non-d20 environment than Scarred Lands.
I myself have run Rolemaster games in Greyhawk & the Realms and am now doing so with Scarred Lands. Any it's been no more difficult or easier to do.
Aku said:I must admit that I like the sound of this Scarred Land setting. There is something about it that seems to me like home.
SSS-Druid said:*ahem*
And, um. As an aside? There is no Mesmo.
There is Mesos, and then there is Mormo. I'm pretty sure I don't ever want to meet Mesmo, who sounds like the bastard child of the Sire of Sorcery and the Queen of Hags.
*shudders*
Sulimo said:Yeah. I definitely prefer books that dont have a bunch of new rules and stuff in them. But most people seem to prefer books with heaps of 'crunchy stuff'.
Thats probably why I doubt I'll pickup any more of the core non-source S&S books like R&R2. The first one gave me a good feel for the setting through the types of magic items and prestige classes (as well as the setting info in the spells), but unless I start playing a full blown 3e-Scarred Lands game its doubtfull I'd get much use out of it.
Sulimo said:Thats probably why I doubt I'll pickup any more of the core non-source S&S books like R&R2. The first one gave me a good feel for the setting through the types of magic items and prestige classes (as well as the setting info in the spells), but unless I start playing a full blown 3e-Scarred Lands game its doubtfull I'd get much use out of it.