But didn't you also say you weren't going to be taking the weapon and armor feats until paragon or epic? If so... how is your character fitting your mental image of a traditional dwarf until then?
He'll be falling short of my concept until then. But I don't have much of a choice if I want the PC to take the Paragon Path I want for him and for his combat mechanics to work properly & fully.
The latter. In a sense it's like he knows what he wants to be- heavily armored and carrying a top-notch traditional weapon- but he is "in school" that doesn't give him time to learn those skills, so he will have to wait until he "graduates" to do so. It's not an uncommon type of choice in the RW.Is he not becoming a traditional dwarf until halfway through his adventuring career, or are you just assuming he is one from the beginning, even though you haven't taken the feats necessary to support it?
There was a person who played linebacker in the NFL, well enough to earn a couple trips to the Pro Bowl. But football wasn't his passion, it was his path. He retired- still at the top of his game- and used the wealth he earned to put himself through med school. He is currently a specialist in sports medicine associated with the NFL.
And if the latter is true... and you are just handwaving the necessity of having a weapon and armor feat until later on in paragon... why bother taking those feats at all (since they pretty much are useless to a starlock/psion anyway?)
Because those feats let the PC achieve what he wants to achieve. He wants to be armored and armed like a more traditional dwarf. It is an aspect of Dwarven society and culture he feels separated from, and will until he takes them.
It is part of the role-play.If he's a traditional dwarf from the beginning (which you are saying he is based entirely on how you roleplay and not by the feats he has)... then you don't actually need the feats at all, now or later.
He needs the feats because he feels he needs those abilities to make him a Dwarf in every sense of the word. He is meeting an internal goal of matching a cultural archetype.
If I were a member of a society in which men traditionally wove tapestries, but I left at a young age to do something else and never learned the skill, I might still have a desire to learn those skills. If the desire is strong enough, I may well find time later on in life to do so. I may never match the skill of those who have been weaving all their adult lives, but I will feel more connected to my culture. At that point, my inner traditionalistic urges will intersect with my culture's traditional expectations.
That's where this guy's head is.
AND...
In all honesty, there is also a grain of meta behind taking those feats as well. In the 13 years I've gamed with this particular group, not a single caster (or other non-melee) PC has entirely avoided HTH combat. This Starlock/Psion has already been on point thrice; made an unsuccessful AoO with his Warhamme in one instance, and risked an AoO to use a ranged power to help another PC in the second occasion. (In the third, the Archer took the foe down before he could turn around and smack the Dwarf.)
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