Phaedrus said:Why in the Monster Manual (and other places) is damage listed as 1d4-3? My assumption this is a fancy way of saying "1 point of damage" since you can't do negative damage... if such is the case, why not just put "1 point" instead of 1d4-3?
There's got to be some reason...
Emongnome said:(unless it's ruled you can do zero damage with such things, don't know)
   I'd like to have an owl familiar. In the Monster Manual,
the owl is listed as dealing damage of 1d2-2. If this is true,
an owl does, at most, 0 points of damage. Is this the correct
way to interpret this? How can an owl attack?
   There is a minimum of 1 point for a successful attack; see
Damage on page 7 of the Monster Manual. (This applies to
characters as well; see page 118 in the Player's Handbook.)
Darklone said:If you cast spells like enlarge, bulls strength, magic fang or others on your familiar as well have a bard in the party, it makes a huge difference.![]()
Celebrim said:One thing I've always hated about D&D was the handling of small creatures. The new size classes and separation of AC into categories help quite abit, but the most severe problem of attacks always doing at least 1 damage has never been addressed. It bugs me that say, a cat or a small dog, does 1 point of damage every time it scratches you.
Celebrim said:One thing I've always hated about D&D was the handling of small creatures. The new size classes and separation of AC into categories help quite abit, but the most severe problem of attacks always doing at least 1 damage has never been addressed. It bugs me that say, a cat or a small dog, does 1 point of damage every time it scratches you. Now, don't get me wrong, a cat or toy poodle going off on you would be painful - but I don't think every scratch or bite would place me in danger of falling unconscious much less represent a debilitating wound. In first edition, when monsters didn't have to be uniform, I rewrote small critters to have damage like 1d4-3, 1d6-5, 1d8-7, and 1d10-9 with the idea being that 0 was indeed the minimum. A creature like a small bat, or a songbird, or other clawed or fanged creature with a relatively harmless attack would do like 1d10-9 damage, or in other words had only a 10% chance of hitting something sensitive enough to cause real damage. I've been considering writing up house rules for a uniform conversion of damage like 1d3-4 and so forth to a X% chance of doing 1 point of damage, but the need hasn't come up and I'm too lazy to do it otherwise.