Wolfen Priest
First Post
My monk-slaughterer:
Ok, here is my 10th (half-orc) fighter made using 32-point buy:
initial (unmodified) stats:
STR 22 (+2 from levelling)... with items, it’s actually 26
DEX 12
CON 16
INT 6
WIS 10
CHA 6
Saves:
Fort: +10
Ref: +4
Will: +3
Skills (13 points):
climb +17 (with modified STR modifier)
ride +7 (with DEX modifier)
Feats:
Power Attack, Cleave, Great Cleave, Exotic Weapon Proficiency (spiked chain), Weapon Focus (spiked chain), Weapon Specialization (spiked chain), Improved Critical, Sunder, Blind Fighting
Magic Items (had 49,000 gp to spend):
+3 full plate -10,500 gp
+1 holy, flaming spiked chain -18,325 gp
boots of speed -8,000 gp
+4 belt of giant strength -16,000 gp
ioun stone (dusty rose prism) -4,000 gp
remaining gold: 825 gp
BAB (with spiked chain): +20/+15 (+20/+15/+20 while hasted with boots)
damage (with spiked chain): 2d4+1d6+11{avg = 19.5 per hit}, (2d4+3d6+11 vs.
evil enemies {avg = 26.5 per hit}), crit x2 (19-20)
Hit points (based on average hit die +.5 per level, as indicated): 90
AC: 23
Now, it’s overkill, yes, of course. However, I really don’t think you could even make a monk this effective, using just the core rules. I’m not saying that this fighter could slaughter almost any 10th level monk (that really doesn’t even need to be said, does it?); I’m saying I would rather have this fighter in my party than a similarly created monk.
Ok, here is my 10th (half-orc) fighter made using 32-point buy:
initial (unmodified) stats:
STR 22 (+2 from levelling)... with items, it’s actually 26

DEX 12
CON 16
INT 6
WIS 10
CHA 6
Saves:
Fort: +10
Ref: +4
Will: +3
Skills (13 points):
climb +17 (with modified STR modifier)
ride +7 (with DEX modifier)
Feats:
Power Attack, Cleave, Great Cleave, Exotic Weapon Proficiency (spiked chain), Weapon Focus (spiked chain), Weapon Specialization (spiked chain), Improved Critical, Sunder, Blind Fighting
Magic Items (had 49,000 gp to spend):
+3 full plate -10,500 gp
+1 holy, flaming spiked chain -18,325 gp
boots of speed -8,000 gp
+4 belt of giant strength -16,000 gp
ioun stone (dusty rose prism) -4,000 gp
remaining gold: 825 gp
BAB (with spiked chain): +20/+15 (+20/+15/+20 while hasted with boots)
damage (with spiked chain): 2d4+1d6+11{avg = 19.5 per hit}, (2d4+3d6+11 vs.
evil enemies {avg = 26.5 per hit}), crit x2 (19-20)
Hit points (based on average hit die +.5 per level, as indicated): 90
AC: 23
Now, it’s overkill, yes, of course. However, I really don’t think you could even make a monk this effective, using just the core rules. I’m not saying that this fighter could slaughter almost any 10th level monk (that really doesn’t even need to be said, does it?); I’m saying I would rather have this fighter in my party than a similarly created monk.

Last edited: