StealthyMark
First Post
Let's analyze this spell.Divine Power
Evocation
Level: Clr 4, War 4
Components: V, S, DF
Casting Time: 1 action
Range: Personal
Target: The character
Duration: 1 round/level
Calling upon the divine power of the character's patron, the character is imbued with strength and skill in combat. The character gains the base attack bonus of a fighter of the character's total character level, an enhancement bonus to Strength sufficient to raise the character's Strength score to 18 (if it is not already 18 or higher), and 1 temporary hit point per level.
"The character gains the base attack bonus of a fighter of the character's total character level"
No other effect, including Feats and Special Abilities, changes your BAB. Except for Divine Power and Tenser's Transformation. Feels quite wrong.
IMO, this should be changed to a +1 competence bonus to attack rolls per five levels, maximum +4 (+1 on level 7-9, +2 on level 10-14, +3 on level 15-19, +4 on level 20+).
"an enhancement bonus to Strength sufficient to raise the character's Strength score to 18"
A variable enhancement bonus? A fixed ability score? Didn't we get rid of ability score caps? What about stronger races, for example Storm Giants?
IMO, this should be a flat +8 enhancement bonus to Strength. Why +8? Because the average Strength of a human is 10. To get the same result, add 8. Or maybe a +4 divine bonus to Strength.
"1 temporary hit point per level"
I'm fine with that.
What do you think about this spell?