What's your fundamental baseline inspiration for creating your settings?

The John Carter of Mars books by Edgar Rice Burroughs
Hawk the Slayer (film)
The Sword and the Sorceror (film)
The Savage Sword of Conan (comic magazine)
The Kane books by Karl Edward Wagner

Add also A Song of Ice and Fire (Series of books) though new, they have fundamentally changed the way I view worldbuilding.
 
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My inspirations for my D&D world:

Fictional:
Lovecraft's works
Tolkien's Ring Trilogy
Brooks' Shannara
Howard's Conan (not de Camp and others)
Howard's Kull
Saberhagen's Berserker series
Lumley's Necroscope series
Weis & Hickman's Darksword Trilogy

Biographical:
Musashi (warrior)
Napoleon (general)
Chief Joseph (benevolent leader)
Sequoyah (scholar)
Osceola (guerilla)
El Cid (unifier)

Historical:
Chinese history
Japanese feudal era
Roman Empire
European feudal era
Crusades

Game systems (not D&D):
Werewolf (concept of the Wyrm)
Call of Cthulhu (dark horror)
Mekton Z (more "cinematic")
Mage (Akashic Brotherhood -> monks)
 

Hmmm... that's an interesting, if difficult question. And not necessarily relevant, as the things that formed my ideas of what fantasy should be are, in many ways, the very things I try to avoid these days in my own settings.

The stuff I really liked when younger, and which is a fundamental part of most settings I've done, is Tolkien, Dunsany, H.P. Lovecraft, Fritz Leiber, Edgar Rice Burroughs and Robert E. Howard. Today, I'm doing something that's more like a fantasy X-files.
 

LOTR of course, Lovecraft, the Conan books, the Once and Future King, all the Errol Flynn movies, all the great Harryhausen flicks, and reading lots of mythology.

Oh, and Watership Down. If that book's not a quintessential D&D campaign, nothing is.
 

The tagline for my homebrew is basically:

"Cold world where the undead are slowly increasing in number. The gods often walk the planet in avatar form, and gnolls are the primary humanoid threat."
 

Hmm...

Not sure if I can answer this one...

History. By which I looked at History and thought -what kinds of societies would actually allow adventurers and fantasy?-

I came away realizing that medival not only doesn't work, but isn't even actually the era DnD uses as it's base. What I found was a base of ancient world (Babylon et all) to Roman Empire. But with medieval technology...

Novels...

Barbara Hambley's Dragonsbane was the first novel I read that made me say "This is fantasy..." It was also the first fantasy novel I read as a teen. There's this seperation in my life from childhood where I read the Narnia series, Hobbit, LotR, and some DnD pick your path adventure books, along with all the usual stuff for that age, then several years where I didn't read until I saw Dragonsbane in a bookstore at age 16 I think...

I think the break happened when I tried to read Silmarillion, and found it so disjointed I put it down and went on to other things in life.

So anyway...

From Dragonsbane I went on to read a list of women fantasy writers. I kept finding the male writers not to my tastes. Too shallow on the characterization, especially of women. Most of the female writers had their own characterization problems, but it took me a few years to see it (I've away with the conclusion that it isn't that men can't women or women can't write men -but that 80% of writers can't really write anybody but a certain stereotype of their own design. The 20% who can are a mix of men and women.)

What factors shape my fantasy world design now?

I do have a list of certain things that I suspect I picked up from many of those women writers. Such as a preference for strong egalitarianism on the gender angle with many lead female roles in my major NPCs. Also a strong element of the occult in magic.

Male writers tend to write magic as super powers, or something that certain people can come to understand and master (the science is magic angle). Female writers tend to write it as mysteries or spiritual forces of nature that no one can ever logically understand.

Note the word tends... That's a generalization I've found in the books I've read, and it's caused me to go for the mysteries angle. Which means I have a -LOT- of problems using the DnD magic system and almost always find my fantasy world unable to work in DnD...

There is also a bit of the Conan inspiration in what I prefer - that primal aspect, with a good dose of beefcake and cheesecake to give it a certain feel. I also tend to prefer this sort of fantasy over the heavy armored knight variety. Armor just isn't visually fun. So I build hot tropical worlds, or heavily naval world, or a mix.

Also in the line of many of those writers I've read, I spend a lot of focus on society and relationships between people and groups. More so than setting it up for action and treasure hunting, I set it up for 'human dynamics'.
 

heimdall said:
My inspirations for my D&D world:

Fictional:
Lovecraft's works
Tolkien's Ring Trilogy
Brooks' Shannara
Howard's Conan (not de Camp and others)
Howard's Kull
Saberhagen's Berserker series
Lumley's Necroscope series
Weis & Hickman's Darksword Trilogy

Biographical:
Musashi (warrior)
Napoleon (general)
Chief Joseph (benevolent leader)
Sequoyah (scholar)
Osceola (guerilla)
El Cid (unifier)

Historical:
Chinese history
Japanese feudal era
Roman Empire
European feudal era
Crusades

I must admit, I am a very big exception to the rule.

Of all of the books listed in above the only one I have read is LoTRs. Of the historical eras, I was not interested in any of them before I began to roleplay.

My base line for my games comes from use frontier stories. Starting with Daniel Boone. I got into the hobby by the back door. I was looking for a nice combat simulator for the roman period and found the Fantasy Trip game modules.
 

great thread

FANTASY FICTION
Tolkien
Vance - Lyonesse series
LeGuin
Tad Williams
Moorcock - Elric and Corum
Lieber
Brust
HPLovecraft
REH's Conan
Charles DeLint

MYTH & LEGEND
Arthurian Legend - from Malory to Stewart, TH White & others
Irish Myth
Norse Myth
Brothers Grimm Fairytales

FILMS
Dragonslayer
Conan
13th Warrior (Eaters of the Dead is better, but the film's not half bad IMO)
Excalibur

OTHER SOURCES
The Bible, OT has some great imagery, place names, etc
Shakespeare
European History
Washington Irving
1st ed AD&D

My current setting (Braxus) has been in use/development for the past 8 years or so. Like Argus Decimus, my world has strong ties to the European Dark Ages/Gothic period. It probably looks & feels more like Vance's Lyonesse setting more than enything else in the aforementioned lists. There's a strong fey presence as well which stems from Vance, DeLint & others. In spite of my love for Tolkien, I've made quite a few changes to the world to make it as different from Middle Earth as I can -- no halflings or orcs, Dwarves like those from Rip Van Winkle or Rumplestilskin rather than Gimli.
 


Nightfall said:
I get inspired by doing Scarred Lands stuff. ;)
I so knew that was coming. :) And, hey, Nightfall? I've fallen into the trap that is SL products, and found I enjoy the pit. Now I can't get out. :) Hollowfaust is amazing.
 

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