Bitbrain
Lost in Dark Sun
What I would like to see for 2021 to 2025:
2021
Neverwinter: Into the Feywild. Forgotten Realms-to-Feywild adventure. Endgame big bad is a balor demon who leads a clan of fomorians.
Fizban’s (Poorly) Assorted Notes. Resource book with new monsters and the updated dragonborn race. In-book commentary by Fizban suggesting that Gnosh is the poor tinker gnome who has been given the task of getting them into some resemblance of order.
The Wanderer’s Guide to Athas. Dark Sun 5e campaign guide.
2022
Lantan: March of the Modrons. Forgotten Realms-to-Planescape module anthology. Each module is set in a different outer plane.
Cormyr: They came from Wildspace! Forgotten Realms adventure based in Cormyr. Knights in shining armor versus neogi (alien snake-spiders).
Endgame takes place on a neogi battleship hiding among those asteroids orbiting Toril.
Mystara Player’s Guide. Glen Welch’s Mystara 5e book.
2023 - things start getting crazy...
Rock of Bral: Realmspace. Spelljammer anthology with two adventures for each of the other planets in Realmspace (one low-level, the other high-level).
From here on out, we leave the Forgotten Realms behind.
Tyr: Sand and Blood. Dark Sun adventure based in the lands around the Free City of Tyr, specifically the Ringing Mountains and the Great Alluvial Sand Wastes.
Endgame big bad is a powerful noble family from Urik who want to impress King Hamanu by using their personal army to conquer either the town of Kled or Altaruk.
Zendikar: the Living Planet. Magic-to-D&D campaign guide.
2024
Athasian Chronicles. Dark Sun module anthology based in the Tyr Region.
Final module involves exploring the ruins of Guistenal.
Karameikos: The Forgotten Empire. Mystaran adventure. Think Rise of the Runelords but without all the gross parts, Egyptian-themed monsters instead of giants, and a Nithian mummy lord instead of a Thassilonian archwizard.
2025
Roil Expeditions. Zendikar module anthology.
Athas: Empire of Chitin. Dark Sun adventure. The J’hol-Kreen have moved into the Tyr Region. Destroy their war machines, drive off their insect monsters, kill their leaders, and save the day. All while disrupting the Sorcerer-Kings’ plans to take advantage of the chaos.
Darokin: Chaos Returns. Mystara adventure. Parts of Darokin keep turning into a quasi-nuclear post apocalyptic landscape, only to revert back to normal after a few days!
Mutant-megafauna riding cavemen, flamethrower and harpoon gun-wielding ratfolk, sorcerous cockroach monsters, and robotic creatures rampage across the land.
Endgame big bads are the Oard, time traveling cyborgs from a possible future.
2021
Neverwinter: Into the Feywild. Forgotten Realms-to-Feywild adventure. Endgame big bad is a balor demon who leads a clan of fomorians.
Fizban’s (Poorly) Assorted Notes. Resource book with new monsters and the updated dragonborn race. In-book commentary by Fizban suggesting that Gnosh is the poor tinker gnome who has been given the task of getting them into some resemblance of order.
The Wanderer’s Guide to Athas. Dark Sun 5e campaign guide.
2022
Lantan: March of the Modrons. Forgotten Realms-to-Planescape module anthology. Each module is set in a different outer plane.
Cormyr: They came from Wildspace! Forgotten Realms adventure based in Cormyr. Knights in shining armor versus neogi (alien snake-spiders).
Endgame takes place on a neogi battleship hiding among those asteroids orbiting Toril.
Mystara Player’s Guide. Glen Welch’s Mystara 5e book.
2023 - things start getting crazy...
Rock of Bral: Realmspace. Spelljammer anthology with two adventures for each of the other planets in Realmspace (one low-level, the other high-level).
From here on out, we leave the Forgotten Realms behind.
Tyr: Sand and Blood. Dark Sun adventure based in the lands around the Free City of Tyr, specifically the Ringing Mountains and the Great Alluvial Sand Wastes.
Endgame big bad is a powerful noble family from Urik who want to impress King Hamanu by using their personal army to conquer either the town of Kled or Altaruk.
Zendikar: the Living Planet. Magic-to-D&D campaign guide.
2024
- Revised Player’s Handbook.
- Revised Monster Manual.
- Revised DM’s Guide.
Athasian Chronicles. Dark Sun module anthology based in the Tyr Region.
Final module involves exploring the ruins of Guistenal.
Karameikos: The Forgotten Empire. Mystaran adventure. Think Rise of the Runelords but without all the gross parts, Egyptian-themed monsters instead of giants, and a Nithian mummy lord instead of a Thassilonian archwizard.
2025
Roil Expeditions. Zendikar module anthology.
Athas: Empire of Chitin. Dark Sun adventure. The J’hol-Kreen have moved into the Tyr Region. Destroy their war machines, drive off their insect monsters, kill their leaders, and save the day. All while disrupting the Sorcerer-Kings’ plans to take advantage of the chaos.
Darokin: Chaos Returns. Mystara adventure. Parts of Darokin keep turning into a quasi-nuclear post apocalyptic landscape, only to revert back to normal after a few days!
Mutant-megafauna riding cavemen, flamethrower and harpoon gun-wielding ratfolk, sorcerous cockroach monsters, and robotic creatures rampage across the land.
Endgame big bads are the Oard, time traveling cyborgs from a possible future.
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