Wheel of Chance arena:Oni vs Renau1g

ooc: ups, sorry...

The Faceless One: -9 hps, -2 Will (save failed)
Joshua: +2 defenses

wheelofchance.png

ooc: Guys... should I put a couple of big bad monsters down there? :devil:
 

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"Ahhh....little one, perhaps you can give in to the inevitable, my power is without limit, I can keep chasing you all day, sooner or later your body will give out before my sphere diminishes" the Faceless One responds, concentrating totally on the flaming sphere.

[sblock=OOC]
No monsters.... plz ;)

Minor: Sustain
Move: Direct sphere to G10
Standard: Direct it to A10 (should be right next to the halfling)
Fire Dmg (start of next turn) (1d4+6=8) for being next to the sphere
[/sblock]
 

The flaming sphere disappears in a puff of smoke and embers before reaching the halfling.

The Faceless One: -9 hps, -2 Will (save failed)
Joshua:+2 defenses
 

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ooc:uh... true. It's stated in the conjuration keyword entry. I didn't remember this either, but I'm afraid I must consider this a tactical mistake from Renau1g. The flame sphere disappears.
 

[sblock=OOC]
Whoops... my bad, I guess I need to know my character more. Well, I'm thinking the end of this fight will be pretty soon
[/sblock]
 

There we go.

The halfling advances out on the walkway and prepares himself.

[sblock=Atanatotatos]

Move: move to G10, gain concealment.

Standard: Ready eyebite to attack as soon as he comes in range.

[/sblock]
 


The Faceless One backs away from the halfling, his confidence lessened without his sphere, while he finally manages to throw off whatever curse the enemy placed on him.

[sblock=OOC]
Move - 5 squares east
Standard - Ready Ray of Frost if the halfling comes in range vs. Ref, Cold (1d20+7=19, 1d6+6=11) if it hits, I'll extend the effect of the cold TENT
Save - 1d20=17 Finally!
[/sblock]
 


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