Olgar Shiverstone
Legend
What would you suggest in this situation:
A player dropped out of our group a few months back. Expecting him not to return, I explained his character's absence by having the character be kidnapped by mindflayers (given where the party was at the time, he couldn't easily vanish, and this fit with the overall adventure theme). The party did rescue the character during later sessions, and return him to the surface, so the returning character is no problem.
It's his equipment. The party didn't bother to recover any of the character's equipment, as they were in a bit of a rush to depart the mindflayer prison. So said player returns to a character without property. Unfortunately, this player tends to be a bit picky about his character's possessions, having gone to the trouble (and gold and XP) of crafting a number of unique magic items.
Would you return all of the equipment, since the player wasn't around when it was lost, or maintain the continuity of the game (which provides a reasonable hook for a future adventure), or something different?
(He's lucky he came back when he did -- I'd planned to kill the character off, off camera, to provide a bit of drama and some more adventure hooks, but the party hadn't returned to find that out yet, so it's easy enough to keep him alive at this point.)
A player dropped out of our group a few months back. Expecting him not to return, I explained his character's absence by having the character be kidnapped by mindflayers (given where the party was at the time, he couldn't easily vanish, and this fit with the overall adventure theme). The party did rescue the character during later sessions, and return him to the surface, so the returning character is no problem.
It's his equipment. The party didn't bother to recover any of the character's equipment, as they were in a bit of a rush to depart the mindflayer prison. So said player returns to a character without property. Unfortunately, this player tends to be a bit picky about his character's possessions, having gone to the trouble (and gold and XP) of crafting a number of unique magic items.
Would you return all of the equipment, since the player wasn't around when it was lost, or maintain the continuity of the game (which provides a reasonable hook for a future adventure), or something different?
(He's lucky he came back when he did -- I'd planned to kill the character off, off camera, to provide a bit of drama and some more adventure hooks, but the party hadn't returned to find that out yet, so it's easy enough to keep him alive at this point.)