Gez
First Post
fusangite said:Let me second BelenUmeria's remarks here. If people don't shape up, I'll start answering S'mon's question. To quote Trailer Park Boys, "when you're being pelted with s**t balls, deputy, you better take out a s**t bat."
Are you threatening to call us all perverts?
Destan said:When I started this whole thread I thought I was somewhat open-minded. I felt a bit guilty about asking one of my players to change his back-up character from female to male. I came to the boards to see if, indeed, that was wrong of me. I truly believe I could have been convinced that my request was heavy-handed, and I'd have changed my position. As was mentioned, I've had gamers play female characters in the past (though, to be honest, I'd have preferred they hadn't).
Tell me about it. Had I read the thread before posting, then I wouldn't have bothered, 'cause my post is drowned in the four-way quasiflamefest between you, die Kluge, Belen, and Fusangite... :\
Wulf Ratbane said:It is far more difficult for a male player to play a female character. It's jarring, because that's an intrinsic characteristic that we think we've already categorized. You're required to constantly remind yourself, "Oh yeah. He's not male, he's female."
And it's friggin annoying.
Put the man on the other side of a computer screen, and you remove that obstacle.
Here's something that could help.
Play in the third person.
Rather than saying "I do this or that", say, "s/he does this or that".
That's what I use. For all my characters, be they male or female.
In fact, I alternate first-person and third-person. First person is almost always used in combat, and is mostly used in conversation, third person is mostly used for non-combat actions, character descriptions, and discussions when I don't feel inspired enough to invent my character's speach and instead paraphrase it (ie, "she diplomatically tries to calm that band of drunkards, I rolled 23 on my Diplomacy check" rather than spouting something half-arsed like "listen, gentlemen, let's look at this with a clear head, whose interests do you think you are serving precisely by rioting with your torches and pitchforks?").
I think it helps a lot to forget about all characteristics. You're no longer trying to remember that Bigbeard Bob, here, is a cute halfling woman. You're just remembering that he's the puppetmaster behind this "Linda" character. It becomes no weirder than asking a male writer what one of the female protagonists in his novel series will do in the next book.
In combat, you're moving miniatures, so it's not a problem to use first person -- you don't see Bob, you see the miniature Bob's hand moves on the mat.