Tiberius
Explorer
I use an XP debt system grabbed from one I saw here on the boards. I, too, find level loss to be far too messy, so when my PCs die and are resurrected by some means or another, they incur an XP debt equal to the amount they would have to earn to regain the level if they had lost it. For example, let's say we have a 4th level character. According to the core rules, he'd drop back to 1500 XP through 3rd level. Thus, he would incur a 1500 XP debt.
This seems to work out pretty well, and is probably more lenient, as it is easier to work off that debt since you retain your level than it is to lose the level and regain it.
-Tiberius
This seems to work out pretty well, and is probably more lenient, as it is easier to work off that debt since you retain your level than it is to lose the level and regain it.
-Tiberius