evileeyore
Mrrrph
Sounds right to me... Of course I refuse to run D&D (really dislike the system), but thats how my DM's generally run invisibility and flat-footedness...
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BlindKobold said:I don't agree with Caliban or the others.... gee... not the first time... sure won't be the last.... =)
You see, the way 3rd edition mechanics work, the multiple attacks really go off at the same time.... meaning, in the same round. No you say? Prove it.
KarinsDad said:
If you insist.
A Full Round Attack action allows you to do your first attack, check out the result, and then have it be an Attack Action instead. For example, you could then move away.
Because of this, there is a segregation between the attacks, even if the character decides to not take advantage of that segregation. He always gets that choice (PHB 124).
Now, in your particular game, a player may decide to roll all of his dice at the same time. But, that is a choice which does not affect the rules of the game.
Since by default DND favors the defender (I will not go into how or why this occurs), the defender in this case must be allowed to negate the Invisibility bonuses due to the attacker no longer being invisible.
The Invisibility wears off after the first attack (favoring the defender), regardless of whether the attacker decides to continue with a Full Round Attack or continue with an Attack Action.
Not only that, the attack order for a single weapon is set in stone for a Full Round attack.
So, if you knock your opponent unconscious with your first attack, he really is on the ground for your second and future attacks. So, for example, if this happened and you were normally +12/+7/+2 to hit, instead you would be +14 (+2 invis)/+11 (opponent prone)/+6 against him. You would not be +14/+9/+4 due to invisibility only and the opponent not being prone (as per your interpretation).
In fact, Cleave and Greater Cleave INSIST that your opponent is prone between your attacks if he is killed or knocked unconscious on the first one.
Is that enough proof for you?![]()
Kwalish Kid said:I think that the problem here is that one may overlook the distinction between invisible attacker and flat-footed opponent. There is one bonus for invisibility, and a penalty for flat-footed. If an invisible attacker surprises an opponent, that opponent may be flat-footed. Flat-footed lasts until the oppoent acts.
I am willing to accept that the invisibility bonus lasts only while the attacker is invisible. The invisible attacker can do things that a surprising attacker cannot, like line up a weapon relativley slowly. Flat-footed does not mean helpless, so the defender can still defend from things that they can see.
Run through the scenarios above, thinking through the times when an attacker is invisible and known to the opponent, and through the times when the opponent is unaware.