pogre
Legend
D-Man said:Ever?
When you're playing the Wizard and the paladin has promised to protect you in the coming battle.
D-Man said:Ever?
Sorry, LP; that was a cut-and-paste error. That's supposed to be a cleric/paladin/FoR. My preferred build is a simple Pal2/Clr4/FoR10/PrC2. This was meant to gel with my overall point that the paladin is a fine level dip, but sucks as a 20-level class.Lord Pendragon said:Looking over the Fist of Raziel PrC, I'm curious why you think so. Nothing in it seems to drastically change a PC's power level in comparison with a Paladin20.
DaveStebbins said:It doesn't have to happen often. The Paladin will always be a capable fighter, but unlikely to outshine the fighter in pure damage-dealing (which is the fighter's forte). But the Paladin only has to make that crucial save and single-handedly save the day once in while to be worth his weight in gold pieces to a party. Plus that Aura of Courage thing is REAL handy against those enemies which radiate a fear effect (which targets what is usually the Fighter's weakest save).
-Dave
Ottergame said:I am ready for the word pokeX to die already.
(Psi)SeveredHead said:Seems to me paladins do have two cool spells in their list, however, that aren't really caster-level dependent: bless weapon and holy sword. Too bad the rest of the list isn't so impressive.
Being able to ignore an evil creature's DR and auto-crit them can easily make up for the fighter's Greater Weapon Specialization.
Plus, Smite + Spirited Charge rocks on toast
But I agree with the earlier posts that the paladin's saving throws are the real benefit. My suggestion is to get the cloak of resistance rather than the cloak of Charisma.