bedir than
Full Moon Storyteller
I write up session recaps over on a site for the campaign. I've drifted between a narrative style, a more historical accounting and a just-facts version. I'm curious as to how many clues and hooks you include in these, if you do them.
Do you make it clear that something is a hook, or only list those that seemed to have taken?
Would you ask the players what they thought was most important?
How much detail would you include so the PCs can refresh before their next session?
Do you make it clear that something is a hook, or only list those that seemed to have taken?
Would you ask the players what they thought was most important?
How much detail would you include so the PCs can refresh before their next session?