JoeGKushner
Adventurer
So you're desinging the D&D game way back when, and you think, "Man, dying at 0 hit points sucks. We need to do something so let's make it a negative number. how about -10..."
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And then we've got 3rd edition and they decide, "You know, it's some odd 20-30 years latter. Let's keep that -10 thing."
At higher levels, it just doesn't work. Even Monte's variant in AE with the Con being the negative modifier at death.
?
And then we've got 3rd edition and they decide, "You know, it's some odd 20-30 years latter. Let's keep that -10 thing."
At higher levels, it just doesn't work. Even Monte's variant in AE with the Con being the negative modifier at death.