Bardic Dave
Adventurer
Please don't be rude to people who are only trying to be helpful. It could be written more clearly, I agree. We've explained how the spell works to you however."type" is not listed in the spell, sorry, don't add words
Please don't be rude to people who are only trying to be helpful. It could be written more clearly, I agree. We've explained how the spell works to you however."type" is not listed in the spell, sorry, don't add words
"type" is not listed in the spell, sorry, don't add words
The word "type" is also not mentioned in conjure animals, conjure fey, or conjure celestial."type" is not listed in the spell, sorry, don't add words
"type" is not listed in the spell, sorry, don't add words
Again, the problem lies with nomenclature. The word "elemental" means two different things in 5e (and historically in 3e and, I think, 4e as well):
1. Any creature primarily composed of an element and/or originating on the elemental planes.
2. The four specific creatures "air elemental", "earth elemental", "fire elemental", and "water elemental".
The spell conjure minor elementals uses the word in the first sense. That's just like conjure animals summons beasts, or conjure celestial summons any kind of celestial.
This would have been a lot easier if they had used a different word for either one of the two uses. But then again, D&D has a history of confusing nomenclature, with the word "level" being the prime example.
This reminds me of an OotS comic about the word "level" and how many problems in DnD would have been solved if someone at TSR had bought a thesaurus.
Conjure elemental is already "pumpable" - casting it with a higher-level spell slot lets you summon a higher-CR elemental, +1 CR per level. Unfortunately, that means that the highest-CR elemental you can summon with it is CR 9, and the genies are all CR 11.A curious question, should they ever introduce higher level conjure elemental spells, would then potentially Marid and Efreet count?
This reminds me of an OotS comic about the word "level" and how many problems in DnD would have been solved if someone at TSR had bought a thesaurus.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.