Which alignment would kill the frenzied berserker in his sleep? Choose all that apply

Which alignment would kill the frenzied berserker in his sleep?


Is the person a paladin or some other individual that absolutely, never can do an evil act?

Then any alignment could, conceivably, do it.

Or, more appropriately, it's in character for any other alignment to potentially do it. The further one gets from evil, the more likely the individual's going to regret it, but in this case, it plausibly fits into the world view of any alignment.

It's all a matter of guilt factor/willingness/etc. to do it.

However, someone who can never, ever do an evil act? I'd call it an evil act. An understandably evil one, but one all the same. Them's the breaks for moral purity.
 

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Storyteller01 said:
Not talking about the meds used in house, I'm talking those that actively refuse to take meds that make them functional in the real world (would keep them out of the asylum). To some, the deadening effect of the drug is worse than the voices. I currently room with someone who takes meds against hallucinations. She prefers the meds, but she knows several who don't.

I guess it depends on how it's played and one's view of lawful good.

I don't know. Personally speaking, particularly from an adventurer's viewpoint the whole idea of 'there's this horrible threat that I'm quite equipped to deal with, but instead I'll hand it off to the king/guard/law enforement du jour' sort of seems like passing the buck.

Giving the responsibility of dealing with something distasteful to someone else just to save yourself from having to shoulder any guilt.

Anyway, that's just me. One of those itches that's hard to scratch, ya know?
 

Sejs said:
I don't know. Personally speaking, particularly from an adventurer's viewpoint the whole idea of 'there's this horrible threat that I'm quite equipped to deal with, but instead I'll hand it off to the king/guard/law enforement du jour' sort of seems like passing the buck.

Giving the responsibility of dealing with something distasteful to someone else just to save yourself from having to shoulder any guilt.

Anyway, that's just me. One of those itches that's hard to scratch, ya know?

Suppose so. Then again, no one here is an adventurer (at least, not of the same caliber), and that might be better to waking up every night knowing you slit your friends throat while he slept.
 

So which alignments would murder a murderous psychopath rather than first seek out a way to imprison the psychopath?

Adventurers tend to be a bloodthirsty bunch who have no qualms about killing a foe in combat, however few who would call themselves Good would resort to coldblooded murder rather than find another way to end the threat.

Or am I a foolish idealist?
 

I think everyone but the LG and NG (and possibly CG) people could be convinced of the nessesity of this. In fact, the need of 'convincing' rises in direct proportion from the bottom to the top of the list.

The Good members simply are not going to murder someone be it in their sleep or not, for the 'sin' of not having complete control over their ability to cause complete mayhem. They'd probably use some means to incapacitate him and then try to find a way of curing his problem. The others are going to say 'That could be my head he takes off next; whatever you guys want to do to him is fine with me'.
 


having had the misfortune of traveling with one I would have to say any alignment would kill one at the 1st opportunity that they had - sleep or fatigued makes little difference. ;)
 

also the question of who did the frenzied beserker "hack" whaile he was beserk and did said person/people die or suffer permenant wounds would arise as would the question of taking them down awake and the cost thereof.
 

frankthedm said:
The people in the asylums did not choose to become insane.

Remember, the Frenzied Berserker didn't necessarily choose to become insane either.

His player didn't have to give him a vote when levelling him...

-Hyp.
 

Lawful N. would be the quickest to kill such a problem. I'm surprised at all of you for saying evil. A truly evil character would try and channel such a horribly destructive force for his gain at all costs.

Isn't that the theme of most high level evil mages? How different is it bargaining with a evil demon or devil than riding along side a F. Bezerker. Ultimate power at a dangerous cost.

L. Good would distance himself from the problem initially (the pal would be honor bound to wait to see the harm this man has done first hand). Acting preventively with a Pal. Is the path to darkness. A pal can not afford to generalize when it comes to taking lives.

N.G has already been spelled out perfectly well already.

C.G. I see having the most in common, respecting and fearing this mans freedom. A Bezerker hermit might be aloud to keep to himself in this case.

LN (Stated above)

NN the simple minded common folk would most likely want him dead for to distance themselves as far as possible from this savage.

NC This man is a paragon of what you truly stand for...Taken to far. The NC may choose to kill the berzerker for insulting his path and making a mockery of it.

LE Will look upon the FB with gleaming eyes. What better way to justify oppression than with a ruthless savage like this. He is the key to opportunity.

NE The most selfish class of all. He would see his “friend as a walking weapon.” I’ve had evil pcs look upon that class as such.

CE Kin and blood. He is someone to teach everything you know and pass on your cruelty to the world threw this mad man. He is a champion to be twisted to your glorious vision that only you can teach.

I don’t see Evil wasting such amazing raw power, considering evil seems to be associated with taken far more dangerous risks than one mad man.
 

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