Drowbane said:
Barbarian: all it really has going for it is the Rage... thus I tend to splash a little Bbn into my Fighter. Bbn DR is pretty craptastic at any lvl. Please, by lvl 17 or whatever DR 5/- just isn't that relevant... certainly not compared to your typical fighter's uber AC... the Uncanny Dodge is nice though. A throw-back to the original Barbarian from Unearthed Arcana (1e).
Ummm.....from your posts in this and my other poll thread, saying that you feel a few classes are fine and the rest are weak...which seems strange to me since as near as I can tell a few classes are fine, a few are weak, one is way to strong and another a bit to strong, it seems like you just basically feel melee types suck and spellcasters are fine. but I shall address your specific points.
Barbarian: Um, rage is all it has going for it? How about the biggest HD in the game? The DR may seem low, but it applies to *everything* but magic and to EVERY blow. Even if something is hitting you for 30 or 35 points each hit, taking 5 off each one adds up quite a lot. And then you get uncanny dodge, and a boost to the typical melee weak spot of Will saves as well.
If anything, I'd say Barbarian is maybe the strongest of the Melee classes, and tends to outshine the Fighter at its own job.
Bard: They're a support class. As such, they tend to be weak. I don't know if this is just how people play them... or if its true to the class in general. I've seen some rather pathetic Bards...
Umm....support=weak? How so?
The Bard is balance as a support class, now. And with the right tweaking it can have deccent offense as well. However I wouldnt mind seeing it require less tweaking to be able to go on the offensive.
Fighter: great at lower lvls... extremely weak and lame compared to any spellcaster at the high end.
Comparing Fighter to spellcasters is an apples to oranges kind of thing, and utterly pointless. At all levels, spellcasters are going to be able to do a bunch of stuff a Fighter cant. Thats the way of a fantasy game.
The trouble with the Fighter is he doesnt always measure up to the other martial classes. Barbarians in particular, since they have everything the Fighter has plus more HP, rage, and DR. Barbarians,Paladins, Rangers all also have full BAB, and Paladins have the d10 hit die and full armor also, and the only other thing a Fighter gets is Feats. And while feats are good, many combat feats dont really make you better in combat, they just let you do interesting things.
I think the Fighter needs a special competence bonus to attack and/or damage rolls and to AC, and maybe some free DR too.
Monk: Monks are mighty if you have great stats (not just good, but G R E A T)... otherwise they're pretty wussified
Monks definitely have some problems. I think some of them stem from the movement rules in combat rather than from the class though. However, I some times really think Monks should just have full BAB and be done with it.
Paladin: Not only are these a pain to Roleplay (I can think of perhaps 3 players in 16yrs who didn't make a total mess of it...) but they're kinda weak at all levels...
Umm....how so? They have the best saves of any full BAB-class. Some pretty decent spells. Against undead or anything evil they will pretty much outdo any other melee.
Ranger: eh, what do these guys do? They're tough vs a small group (or 3) of monsters, and rather lame vs everybody else. Tracking is nice... but in truth they could've just given Fighter more Skills and been done with it. They're terrible casters, all thier spells should just be bumped to the Druid list. Not to mention the craptasticly weak Animal Companion they get... Perhaps if thier companion was "As level -3" instead of "as 1/2 level"...
Thats not a bad idea with the animal companion. However otherwise I think the Ranger is fine. His AC and HP are a bit low for a melee, but he gets lots of skills and other class features to help make up for that.
The most successful Melee Characters I've seen have been Barbarian/Fighter/Rogue multiclassings... with heavy focus on Rogue. Nothing like a Dwarf tumbling into position (in Full Plate no less!) with greatsword and then raging...
Umm...ok...