The format may be the same as Spelljammer, but there's nothing to say that the page count will.I mean, I was somewhat disappointed in Spelljammer's relative low amount of content for the price, but I knew how many pages it was when I ordered it. I'm not ecstatic about Planescape duplicating that format, but I'm still looking forward to the product on net.
...apart from precedent.The format may be the same as Spelljammer, but there's nothing to say that the page count will.
Personally, I wish they had followed the Spelljammer format for SotDQ but kept the same overall page count (192 in Spelljammer vs. 224 in DL). Less hassle to let players review the player facing content without risking them reading something that's not intended for them.The format may be the same as Spelljammer, but there's nothing to say that the page count will.
Personally, I wish they had followed the Spelljammer format for SotDQ but kept the same overall page count (192 in Spelljammer vs. 224 in DL). Less hassle to let players review the player facing content without risking them reading something that's not intended for them.
Maybe if Spelljammer had those extra 32 pages to flesh out the material people felt was lacking, they wouldn't have the negative view of the format.
If they had given a rundown of example systems, and pages ofntanles.to generate random systems...thst would have been perfect for me.The page count is overwhelmingly the main complaint. If it had had that extra 32 pages (hopefully dedicated to example wildspace systems and more on ship movement/combat at least), there would be far fewer complaints. Given that there will be well over a year between the releases of the products, I hope they take that feedback into consideration for Planescape...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.