Sacrosanct
Legend
So you're agreeing with me? Rangers are pretty lightly armed, and armored in the US military. I should know, I've worked with plenty of them when I was in.
So you're agreeing with me? Rangers are pretty lightly armed, and armored in the US military. I should know, I've worked with plenty of them when I was in.
They look pretty lightly equipped...
This is unrealistic. The main drawback to sleeping in armor is hygeine, but that’s just as true for any armor. Sleeping in armor that fits you correctly isn’t that bad.The heaviest normal armour I allow anyone to sleep in is leather; if someone's rich (or lucky!) enough to have mithril chain they can also sleep in that.
Keep in mind this was also incorporating the Paladin's code, as in UA Paladins were made a sub-class of Cavalier.
My guess is the writers naively expected the other party members to be treated as 'peers and equals' rather than 'beneath your station'. But, just like any other bit of 1e that try to overly restrict how one roleplays (e.g. hard-line alignment rules) it's best to just treat these as guidelines.
I've done it, and seen it done.
It needs a party run by Captain Kirk rather than Captain Picard, to be sure, as diplomacy with these guys is often pretty much off the table. But if you put the Cavvy in the lead such that his-her charge won't trample anyone else in the party, chances are you'll be OK.
That said, one of the best literary examples of a Cavalier I've ever seen is Mandorallen from Eddings' Belgariad series. Play a Cavalier as if it's him and you can't really go wrong. The trick is to have someone in the party that the Cavalier looks up to as a leader and whose orders s/he will follow; this gets around the 'cannot be controlled' bit.
So a battle master fighter who uses the power of trip on his arrow is now casting a spell in 5e?If someone were to tell me, "You have a power that you can use once per day where you can shoot an arrow and knock that dragon backwards 20ft and knock it prone." and I said "Oh, like a spell would." And they laugh at me? They're pretty clearly a jerk.
Again, it's literally called a "power", and it does supernatural effects. End stop.
It did not (maybe in one of the Gazetteer setting books), but if you look closely at the rules, it's extremely easy to re-skin the Halfling class to be a Ranger instead. It has the ability to hide in woodlands, improved ranged attacks, it has moderate HP (behind only the Fighter and Dwarf classes), and excellent saving throws, though it is restricted to not wielding two handed weapons or longbows (the latter of which is a bit of a bummer, but shortbows work fine, and are more portable).Basic D&D/BECM: there was no such thing as a Ranger class in this edition. I could have sworn there was a variant rule for it somewhere, maybe in the Rules Cyclopedia? I'm including it in this poll just in case someone remembers. I don't have the energy to get up and look for myself...my books are all in storage at the moment.
Not to take Sancrosanct's defense, he's old enough to do that, but a trip is not a 25 feet knock back prone on a gargantuan dragon... There a whole new ball game in 4ed that is not in 5ed.So a battle master fighter who uses the power of trip on his arrow is now casting a spell in 5e?
Pretty much I can be tripped by a crack in the sidewalk. That crack won't also throw me back 20ft. Also, trip is large size or smallerNot to take Sancrosanct's defense, he's old enough to do that, but a trip is not a 25 feet knock back prone on a gargantuan dragon... There a whole new ball game in 4ed that is not in 5ed.
It's absolutely the same thing. 25ft is just more in the territory of epic heroes than normal soldiers.Not to take Sancrosanct's defense, he's old enough to do that, but a trip is not a 25 feet knock back prone on a gargantuan dragon... There a whole new ball game in 4ed that is not in 5ed.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.