Fogriving? I was pretty happy knowing that a character would hit at least once in a round. This 4e notion that misses and hits hovering around the 55% mark with a give-and-take of about 10% is crazy when you combine it with a bunch of one-shot attacks that you're relying upon to do the majority of the damage.
Huh?
With dailies and their best encounter powers, players I find set themselves up for the most advantageous position possible, meaning they use their racial ability (eladrin, deva), crank up the attack bonus from possible sources and
Again, assuming we are dealing with the mythical 50% success rate, frankly, you should only be missing on a 5 or lower. IME, at-wills whiff a lot but encounter and dailies? Nope, unless the dice REALLY hates, a.k.a you need to roll a 6 or better and in that situation, at levels 1-15, expertise doesn't help.
re: Wizard
Heh,,,ok, any controller can potentially make up to 20 rolls in an encounter, which means that at levels 1-15, assuming you have a 50% hit chance, with expertise, you hit 11 times and without, 10 times. Of course, the fact that you're hitting MULTIPLE characters means that any single power is really unlikely to be totally wasted.
Now, here's my question. Is one extra attack going to significantly affect a typical encounter? IME, no.
Hell, even with 40 rolls per encounter, this means that you hit 22 times with Expertise and 20 times without it. There's no elite that even takes 20 hits to defeat at levels 1-15 with at-wills.