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Which Games Converted to d20 have the feel of the orginal?

Mythtify

First Post
I love RPGS. My players love D&D. To get them to play anything else is a real chore.

Which game conversions, such as Deadlands or CoC, maintain the feel of the orginal, but are true to d20/D&D rules?

I can speak up for Deadlands. The mechanics of the orginal help esatblish the feel of the game. The use of the action deck, and fate chips lend to the atmosphere of being in the old (or weird) west. If your a veteran RPGer, you know that your playing something different.

The d20 version is a solid game. It dosn't capture the feel of the west like the orginal.
 

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I have not played Deadlands d20, but COC d20 did a good job.

Of course, most of the "feel" of a game comes down to the dm/players- the mechanics are just the foundation.

FD
 


I never played D&D1e, but I can't imagine the feel is the same. I get such a different feeling from all the old books and supplements... a feeling I'd rather have for 3E. Oh well.
 

CoC, Star Wars (in its current form) and L5R benefited greatly from their conversions, and I'd not want to use the originals ever again.
 


Call of Cthulhu d20 is in every way equal if not superior to the original. Having run both, the palpable sense of fear dripping from the players is even more fun to watch in d20, simply because the same players wouldn't even be scared of a measley werewolf.
 

I have to agree with Cthulhu, it is just a wonderful book. Not quite the original though. D20 Cthulhu has a more pulpish, Resident Evil meets Call of Cthulhu feel to it. Emphasis is on modern day in the core book as opposed to 1920s in the BuRP version, more action oriented with the level system, and just plain oozes Lumley or R.E. Howard Cthulhu tales as opposed to Lovecraft, though that strain is still very evident. Maybe Ramsey Campbell would be better a comparison than Lumley. Just ooey gooey goodness.

Jason
 

I loved Cthulhu d20 and loathed BRP Cthulhu, though the adventures for CoC d20 sucked, IMo, especially the movie theater one with the flaming possessed film stock... totally lame! Other than that (and the glaring omission of stats for Star Spawn of Cthulhu and Y'Golonac), the book rocked.

PS: Anybody have stats for Y'Golanac?
 

I find Star Wars d20 to be vastly superior to the old bucket o' dice system.

I just looked through my old WEG books yesterday, and just the attributes and which skills are associated with them... they don't make sense anymore.

I will say one thing they got right in the old system though: hide is perception (wisdom in d20), not dexterity.
 

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