Maxperson
Morkus from Orkus
Spelljammer also connected them. Those three crystal spheres were in a sort of triangle pattern and getting from one to the other was pretty easy.The Wizards Three articles connected Oerth Toril and Ansalon
Spelljammer also connected them. Those three crystal spheres were in a sort of triangle pattern and getting from one to the other was pretty easy.The Wizards Three articles connected Oerth Toril and Ansalon
A little bit of me just died.what is time bandits?
Sure, I was just speaking to my own preference for the positive (Feywild) and negative (Shadowfell) material planes to have a 1:1 relationship to a specific prime material plane, like the way Aman is related to Middle-earth in Tolkien's legendarium.It can be a complication but also doesn't have to be.
Those 2 planes are 4e/5e constructs, but when you decide to use a fantasy setting, you can choose which edition version of it to use. It doesn't have to have a Feywild just because 5e has a bunch of spells or abilities that require it, just like it doesn't have to have Dragonborn or Warlocks just because they are in the PHB.
I would probably let the Ethereal, Feywild and Shadowfell be unique rather than multiple, and then decide if a material world is connected to each depending on whether it has for example ghosts and faeries.
Yeah, that's how I feel when I realize that my sons don't care for many of the movies I love from the 80s and 90s.A little bit of me just died.![]()
I'm getting mine while he's young. He just turned 8 and he's seen(and likes) Goonies, Lost Boys. E.T. and a few others.Yeah, that's how I feel when I realize that my sons don't care for many of the movies I love from the 80s and 90s.
I have looked at my Spelljammer books, and this is what the Complete Spacefarer's Handbook says: "Athas. The world of the DARK SUN™ campaign is not on the spacelanes where Realmspace, Krynn-space, and Greyspace can be found. No spelljammer travels its skies; no ancient tome tells of the routes to its crystal sphere. Whether it is unreachable by spelljammer or merely so far from these worlds that any journey would take lifetimes is unknown. The current inhabitants of Athas have no knowledge of spelljamming. There is no way to know whether the closely guarded library of some sorcerer-king conceals an ancient tome revealing the basic concepts of wildspace. Even if such a tome wereNot all crystal spheres are travelable to. I remember reading in Spelljammer that some were unreachable. I think Athas might have been one of them.
Which is always the case, unless the group has gone democratic and shares the authority to make those decisions. It would be amusing though, if...I have looked at my Spelljammer books, and this is what the Complete Spacefarer's Handbook says: "Athas. The world of the DARK SUN™ campaign is not on the spacelanes where Realmspace, Krynn-space, and Greyspace can be found. No spelljammer travels its skies; no ancient tome tells of the routes to its crystal sphere. Whether it is unreachable by spelljammer or merely so far from these worlds that any journey would take lifetimes is unknown. The current inhabitants of Athas have no knowledge of spelljamming. There is no way to know whether the closely guarded library of some sorcerer-king conceals an ancient tome revealing the basic concepts of wildspace. Even if such a tome were
found, the defiling power of such powerful magic would certainly wreak havoc on the fragile balance of life on Athas."
So it's undecided, as far as I know, and really up to the DM.
Yeah, I basically responded to the OP's question as if this was the case. The default AD&D 1st Ed. setting cosmology has three material planes: positive, negative, and prime. Using this nomenclature, I consider the Feywild and Shadowfell to be material planes. I guess the term would be secondary or subordinate material plane. Conceptually, I think of them as interactions between what 5th Ed. calls the Positive and Negative Planes, the sources of radiant and necrotic energy respectively, and the prime material. Basically the idea is that although there's a balance between these two forms of energy within the prime material plane, radiant energy builds up on the one side of the prime that is facing the Positive Plane, forming a sort of life-suffused aurora which is the Feywild, while on the other side, necrotic energy drains life away, leaving an umbra which is the Shadowfell. 5E calls them "material echoes" which I think captures a similar idea.Per the core rules, I treat Ravenloft not as a Material plane but as a demi-plane wrapped in mists within the Shadowfell.
But one could consider the Shadowfell and Feywild as alternate Material planes, I guess.
Well the way I always understood it, is that a "material plane" is characterized primarily by two things:Per the core rules, I treat Ravenloft not as a Material plane but as a demi-plane wrapped in mists within the Shadowfell.
But one could consider the Shadowfell and Feywild as alternate Material planes, I guess.
I think your (2) is a good distinction because although I think of all the Inner Planes as places that are basically physical in nature, I also think of the ones other than the Material Plane itself (to adopt 5E's terminology) as generally more hostile to mortals. So although you could have communities of essentially mortal creatures in one of these places, like for example elves living in the Feywild, such inhabitation could confer immortality in the case of Feywild elves or a state of undeath in the case of otherwise mortal inhabitants of the Shadowfell. I also think that the primary residents of such places are not mortals but are spirits aligned with either the radiant or necrotic energy that suffuse the Feywild and Shadowfell or, in the case of the Elemental Planes, elemental beings.Well the way I always understood it, is that a "material plane" is characterized primarily by two things:
(1) it's made of matter that more or less follow either the laws of physics or a twisted version of them (such as slower time or gravity in a different direction)
(2) it is primarily inhabited by mortal creatures
That is more or less the kind of worlds I had in mind to discuss here. By converse, the Astral Plane or the Dreamscapes would be too much immaterial (thought rather than matter), and traditional outer planes are homes of immortal beings and work as afterlives for mortals. Except that of course everything is f*ed up by designers themselves when they come up with beholdershit such as "there are communities of dwarves/elves living in Celestia/Arborea", yeah right...
Ultimately, those strict categorisations are unimportant, we could all just say that the Feywild is the Feywild, and it works the way it works, no labels needed. It is useful for me to know you're including Ravenloft, whatever type of plane you want to call it (in fact, I am not even sure its inhabitants are regular mortals).