Dark Jezter
First Post
Modules have a long history of being adapted into computer games, beginning in 1988, when the AD&D module entitled Ruins of Adventure was developed into a computer game entitled Pool of Radience. This was the very first of the legendary "Gold Box" AD&D games, which were popular throughout the late 80s and early 90s.
Flash forward to 2003, where in a few months we will be seeing the release of Grayhawk: The Temple of Elemental Evil which is based on a classic 1st Edition module released by Gary Gygax. In addition to having most of the locations from the module itself, the game developers will be adding several subquests to add even more depth to the classic module.
This leads me to ask the question to all you long-time gamers out there: Which module do you think would make an awesome PC game? It dosen't matter which campaign setting you use, just as long as it is some incanation of Dungeons & Dragons.
Flash forward to 2003, where in a few months we will be seeing the release of Grayhawk: The Temple of Elemental Evil which is based on a classic 1st Edition module released by Gary Gygax. In addition to having most of the locations from the module itself, the game developers will be adding several subquests to add even more depth to the classic module.
This leads me to ask the question to all you long-time gamers out there: Which module do you think would make an awesome PC game? It dosen't matter which campaign setting you use, just as long as it is some incanation of Dungeons & Dragons.