Originally Posted by Wulf Ratbane
Whitey?
What?
Seems like there's really only two stereotypes. Lawful Adventurer and Chaotic Adventurer. Same goes for stereotype alignments.
Lawful Adventurer comes to a locked dungeon door. It's greenish - made of bronze, so it's tarnished after all this time. They'll comb every last room of that dungeon, stab gaping holes in any object/creature that's green, leave the dungeon and backtrack to every previous landmark they've seen, all in search of the elusive green key. If the solution is something other than a key, a green key specifically, they'll never get by that door. To them, there just can't be another solution. Does not compute.
For a Chaotic Adventurer, encountering the same door, the situation is much different. They'll try taking 20 on
open lock checks, assault it with a crowbar, recite bawdy limericks - anything other than using a key. In other words, the solution could well be the thing that makes the least sense. Chaotic Adventurer has a few similarities with Neutral Paranoid, exhibited by players that have been evaporated one too many times - it can't be a key. That's what
they want you to think.
In terms of class/race stereotypes that have been overdone (all of them on the list are common) could we reach a point where Deliberate Contrarian becomes its own stereotype? Open-minded paladins, as opposed to what we've come to call Palqaeda, coarse yet amenable elven archers, like Stifler with pointy ears, and barbarians that raise their pinkies during tea?